7 #include "uniformblock.h"
15 UniformBlock::UniformBlock():
19 UniformBlock::UniformBlock(unsigned s):
25 UniformBlock::~UniformBlock()
30 void UniformBlock::offset_changed()
36 void UniformBlock::upload_data() const
39 buf_range = new BufferRange(*buffer, buffer_offset, size);
40 buf_range->data(&data[0]);
43 void UniformBlock::attach(int index, const Uniform &uni)
45 uniforms[index] = &uni;
48 void UniformBlock::attach(const Program::UniformInfo &info, const Uniform &uni)
50 uniforms[info.location] = &uni;
53 uni.store(info, &data[info.location]);
58 void UniformBlock::apply(int index) const
60 if((index>=0) != (buffer!=0))
61 throw invalid_operation("UniformBlock::apply");
67 buf_range->bind_to(UNIFORM_BUFFER, index);
71 for(map<int, const Uniform *>::const_iterator i=uniforms.begin(); i!=uniforms.end(); ++i)
72 i->second->apply(i->first);