1 #ifndef MSP_GL_TESTS_H_
2 #define MSP_GL_TESTS_H_
12 Tests incoming fragment depth values against the depth buffer. If the test
13 fails, the fragment is discarded.
15 class DepthTest: public Bindable<DepthTest>
23 DepthTest(Predicate, bool = true);
27 static const DepthTest &lequal();
33 Tests fragment coordinates against a rectangle. Any fragments outside the
34 rectangle are discarded.
36 class ScissorTest: public Bindable<ScissorTest>
46 ScissorTest(int, int, unsigned, unsigned);