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Add unsigned integer types to Program reflection and ProgramData
[libs/gl.git] / source / resources / resourcemanager.cpp
1 #include <msp/core/algorithm.h>
2 #include <typeinfo>
3 #include <msp/debug/demangle.h>
4 #include <msp/strings/format.h>
5 #include <msp/time/utils.h>
6 #include "resourcemanager.h"
7 #include "resources.h"
8 #include "resourceobserver.h"
9
10 using namespace std;
11
12 namespace Msp {
13 namespace GL {
14
15 resource_load_error::resource_load_error(const string &name, const string &err):
16         runtime_error(format("%s: %s", name, err))
17 { }
18
19 resource_load_error::resource_load_error(const string &name, const exception &exc):
20         runtime_error(format("%s: %s: %s", name, Debug::demangle(typeid(exc).name()), exc.what()))
21 { }
22
23
24 ResourceManager::~ResourceManager()
25 {
26         thread.terminate();
27
28         while(!resources.empty())
29                 resources.begin()->second.resource->set_manager(0);
30 }
31
32 void ResourceManager::set_loading_policy(LoadingPolicy p)
33 {
34         policy = p;
35 }
36
37 void ResourceManager::set_async_loads(bool a)
38 {
39         async_loads = a;
40 }
41
42 void ResourceManager::set_size_limit(uint64_t s)
43 {
44         size_limit = s;
45 }
46
47 void ResourceManager::set_min_retain_frames(unsigned f)
48 {
49         min_retain_frames = f;
50 }
51
52 void ResourceManager::set_max_retain_frames(unsigned f)
53 {
54         max_retain_frames = f;
55 }
56
57 void ResourceManager::add_resource(Resource &r)
58 {
59         MutexLock lock(map_mutex);
60         insert_unique(resources, &r, ManagedResource(r));
61 }
62
63 const ResourceManager::ManagedResource &ResourceManager::get_managed_resource(const Resource &r) const
64 {
65         MutexLock lock(map_mutex);
66         return get_item(resources, &r);
67 }
68
69 ResourceManager::ManagedResource &ResourceManager::get_managed_resource(const Resource &r)
70 {
71         MutexLock lock(map_mutex);
72         return get_item(resources, &r);
73 }
74
75 void ResourceManager::set_resource_location(Resource &r, DataFile::Collection &c, const string &n)
76 {
77         set_resource_location(r, ResourceLocation(c, n));
78 }
79
80 void ResourceManager::set_resource_location(Resource &r, const ResourceLocation &l)
81 {
82         {
83                 MutexLock lock(map_mutex);
84                 ManagedResource &managed = get_item(resources, &r);
85                 managed.location = l;
86         }
87
88         if(policy==LOAD_IMMEDIATELY)
89                 load_resource(r);
90 }
91
92 const ResourceManager::ResourceLocation *ResourceManager::get_resource_location(const Resource &r) const
93 {
94         const ManagedResource &managed = get_managed_resource(r);
95         return managed.location.collection ? &managed.location : 0;
96 }
97
98 void ResourceManager::load_resource(Resource &r)
99 {
100         ManagedResource &managed = get_managed_resource(r);
101         if(!managed.location.collection)
102                 throw runtime_error("no location");
103
104         if(managed.state!=ManagedResource::NOT_LOADED)
105                 return;
106
107         if(async_loads)
108         {
109                 managed.state = ManagedResource::LOAD_QUEUED;
110                 auto i = find_if(queue, [&managed](ManagedResource *q){ return q->load_priority>managed.load_priority; });
111                 queue.insert(i, &managed);
112         }
113         else
114         {
115                 managed.start_loading();
116                 while(!managed.loader->process()) ;
117                 managed.finish_loading(true);
118                 total_data_size += managed.data_size;
119         }
120 }
121
122 bool ResourceManager::is_resource_loaded(const Resource &r) const
123 {
124         ManagedResource *managed = reinterpret_cast<ManagedResource *>(r.get_manager_data());
125         return managed ? managed->state==ManagedResource::LOADED : false;
126 }
127
128 void ResourceManager::resource_used(const Resource &r)
129 {
130         ManagedResource *managed = reinterpret_cast<ManagedResource *>(r.get_manager_data());
131         if(!managed)
132                 return;
133         if(managed->state==ManagedResource::NOT_LOADED && policy!=LOAD_MANUALLY)
134                 load_resource(*managed->resource);
135
136         managed->last_used = frame;
137         if(max_retain_frames && !next_unload)
138                 next_unload = frame+max_retain_frames+1;
139 }
140
141 void ResourceManager::remove_resource(Resource &r)
142 {
143         ManagedResource &managed = get_managed_resource(r);
144         ManagedResource::State state = managed.state;
145         if(state==ManagedResource::LOAD_QUEUED)
146         {
147                 auto i = find(queue, &managed);
148                 if(i!=queue.end())
149                         queue.erase(i);
150         }
151         else if(state>ManagedResource::LOAD_QUEUED && state<ManagedResource::LOADED)
152                 thread.remove_resource(managed);
153
154         for(ResourceObserver *o: managed.observers)
155                 o->resource_removed(r);
156
157         MutexLock lock(map_mutex);
158         remove_existing(resources, &r);
159 }
160
161 void ResourceManager::observe_resource(const Resource &r, ResourceObserver &w)
162 {
163         get_managed_resource(r).add_observer(w);
164 }
165
166 void ResourceManager::unobserve_resource(const Resource &r, ResourceObserver &w)
167 {
168         get_managed_resource(r).remove_observer(w);
169 }
170
171 void ResourceManager::tick()
172 {
173         ++frame;
174
175         bool do_unload = (frame>=next_unload);
176         if(thread.sync())
177         {
178                 total_data_size += thread.get_and_reset_loaded_data_size();
179                 do_unload = true;
180         }
181
182         if(thread.needs_work() && !queue.empty())
183                 dispatch_work();
184
185         if(do_unload)
186         {
187                 MutexLock lock(map_mutex);
188                 if(max_retain_frames && frame>=next_unload)
189                 {
190                         unload_by_age();
191
192                         next_unload = frame;
193                         for(const auto &kvp: resources)
194                                 if(kvp.second.state==ManagedResource::LOADED)
195                                         next_unload = min(next_unload, kvp.second.last_used);
196                         next_unload = (next_unload<frame ? next_unload+max_retain_frames : 0);
197                 }
198
199                 if(size_limit)
200                         unload_by_size();
201         }
202 }
203
204 void ResourceManager::dispatch_work()
205 {
206         sort(queue, age_order);
207
208         if(queue.front()->last_used+min_retain_frames<frame)
209         {
210                 for(ManagedResource *r: queue)
211                         r->state = ManagedResource::NOT_LOADED;
212                 queue.clear();
213                 return;
214         }
215
216         while(thread.needs_work() && !queue.empty())
217         {
218                 ManagedResource *managed = queue.front();
219                 queue.pop_front();
220                 thread.add_resource(*managed);
221         }
222 }
223
224 void ResourceManager::unload_by_age()
225 {
226         unsigned unload_limit = frame-max_retain_frames;
227
228         for(auto &kvp: resources)
229                 if(kvp.second.state==ManagedResource::LOADED && kvp.second.last_used<unload_limit)
230                 {
231                         kvp.second.unload();
232                         total_data_size -= kvp.second.data_size;
233                 }
234 }
235
236 void ResourceManager::unload_by_size()
237 {
238         unsigned unload_limit = frame-min_retain_frames;
239
240         while(total_data_size>size_limit)
241         {
242                 ManagedResource *best = 0;
243                 uint64_t best_impact = 0;
244                 for(auto &kvp: resources)
245                         if(kvp.second.state==ManagedResource::LOADED && kvp.second.last_used<unload_limit)
246                         {
247                                 uint64_t impact = kvp.second.data_size*(frame-kvp.second.last_used);
248                                 if(!best || impact>best_impact)
249                                 {
250                                         best = &kvp.second;
251                                         best_impact = impact;
252                                 }
253                         }
254
255                 if(!best)
256                         break;
257
258                 best->unload();
259                 total_data_size -= best->data_size;
260         }
261 }
262
263 bool ResourceManager::age_order(ManagedResource *mr1, ManagedResource *mr2)
264 {
265         return mr1->last_used>mr2->last_used;
266 }
267
268
269 ResourceManager::ResourceLocation::ResourceLocation():
270         collection(0)
271 { }
272
273 ResourceManager::ResourceLocation::ResourceLocation(DataFile::Collection &c, const string &n):
274         collection(&c),
275         name(n)
276 { }
277
278
279 ResourceManager::ManagedResource::ManagedResource(Resource &r):
280         resource(&r),
281         load_priority(r.get_load_priority()),
282         io(0),
283         loader(0),
284         state(NOT_LOADED),
285         last_used(0),
286         data_size(0)
287 { }
288
289 void ResourceManager::ManagedResource::start_loading()
290 {
291         io = location.collection->open_raw(location.name);
292         if(!io)
293                 throw resource_load_error(location.name, "open failed");
294
295         const Resources *res = dynamic_cast<Resources *>(location.collection);
296         loader = resource->load(*io, res);
297         if(!loader)
298         {
299                 delete io;
300                 io = 0;
301                 throw logic_error("no loader created");
302         }
303         state = LOADING;
304 }
305
306 bool ResourceManager::ManagedResource::process(bool sync)
307 {
308         while(state!=LOAD_FINISHED && loader->needs_sync()==sync)
309                 if(loader->process())
310                         state = LOAD_FINISHED;
311
312         return state==LOAD_FINISHED;
313 }
314
315 void ResourceManager::ManagedResource::finish_loading(bool successful)
316 {
317         delete loader;
318         loader = 0;
319         delete io;
320         io = 0;
321
322         if(successful)
323         {
324                 state = LOADED;
325                 data_size = resource->get_data_size();
326
327                 for(ResourceObserver *o: observers)
328                         o->resource_loaded(*resource);
329         }
330         else
331         {
332                 resource->unload();
333                 state = NOT_LOADED;
334         }
335 }
336
337 void ResourceManager::ManagedResource::finish_loading()
338 {
339         finish_loading(state==LOAD_FINISHED);
340 }
341
342 void ResourceManager::ManagedResource::unload()
343 {
344         resource->unload();
345         state = NOT_LOADED;
346
347         for(ResourceObserver *o: observers)
348                 o->resource_unloaded(*resource);
349 }
350
351 void ResourceManager::ManagedResource::add_observer(ResourceObserver &w)
352 {
353         if(find(observers.begin(), observers.end(), &w)==observers.end())
354                 observers.push_back(&w);
355 }
356
357 void ResourceManager::ManagedResource::remove_observer(ResourceObserver &w)
358 {
359         auto end = remove(observers.begin(), observers.end(), &w);
360         if(end!=observers.end())
361                 observers.erase(end, observers.end());
362 }
363
364
365 ResourceManager::LoadingThread::LoadingThread():
366         Thread("ResourceManager"),
367         sem(1),
368         capacity(2),
369         size(0),
370         loaded_data_size(0),
371         done(false)
372 {
373         launch();
374 }
375
376 void ResourceManager::LoadingThread::main()
377 {
378         bool wait_for_work = false;
379         while(!done)
380         {
381                 if(wait_for_work)
382                         sem.wait();
383
384                 if(ManagedResource *managed = front(async_queue))
385                 {
386                         try
387                         {
388                                 managed->process(false);
389                         }
390                         catch(const exception &e)
391                         {
392                                 MutexLock lock(queue_mutex);
393                                 error_queue.push_back(resource_load_error(managed->location.name, e));
394                                 managed->state = ManagedResource::LOAD_ERROR;
395                         }
396
397                         MutexLock lock(queue_mutex);
398                         sync_queue.push_back(async_queue.front());
399                         async_queue.pop_front();
400                         wait_for_work = async_queue.empty();
401                 }
402                 else
403                         wait_for_work = true;
404         }
405 }
406
407 ResourceManager::ManagedResource *ResourceManager::LoadingThread::front(deque<ManagedResource *> &que)
408 {
409         MutexLock lock(queue_mutex);
410         if(que.empty())
411                 return 0;
412
413         return que.front();
414 }
415
416 void ResourceManager::LoadingThread::add_resource(ManagedResource &r)
417 {
418         r.start_loading();
419
420         MutexLock lock(queue_mutex);
421         if(r.loader->needs_sync())
422                 sync_queue.push_back(&r);
423         else
424         {
425                 bool was_empty = async_queue.empty();
426                 async_queue.push_back(&r);
427                 if(was_empty)
428                         sem.signal();
429         }
430
431         ++size;
432 }
433
434 void ResourceManager::LoadingThread::remove_resource(ManagedResource &r)
435 {
436         while(!try_remove_resource(r))
437                 Time::sleep(Time::msec);
438
439         r.finish_loading();
440         if(r.state==ManagedResource::LOADED)
441         {
442                 MutexLock lock(data_size_mutex);
443                 loaded_data_size += r.data_size;
444         }
445 }
446
447 bool ResourceManager::LoadingThread::try_remove_resource(ManagedResource &r)
448 {
449         MutexLock lock(queue_mutex);
450
451         auto i = find(async_queue, &r);
452         if(i==async_queue.end())
453         {
454                 i = find(sync_queue, &r);
455                 if(i!=sync_queue.end())
456                 {
457                         sync_queue.erase(i);
458                         --size;
459                 }
460         }
461         else if(i==async_queue.begin())
462                 return false;
463         else
464         {
465                 async_queue.erase(i);
466                 --size;
467         }
468
469         return true;
470 }
471
472 bool ResourceManager::LoadingThread::sync()
473 {
474         {
475                 MutexLock lock(queue_mutex);
476
477                 if(!error_queue.empty())
478                 {
479                         resource_load_error err = error_queue.front();
480                         error_queue.pop_front();
481                         throw err;
482                 }
483
484                 unsigned async_size = async_queue.size();
485                 if(async_size==0 && size==capacity)
486                         ++capacity;
487                 else if(async_size>2 && capacity>2)
488                         --capacity;
489         }
490
491         bool any_finished = false;
492         while(ManagedResource *managed = front(sync_queue))
493         {
494                 if(managed->state==ManagedResource::LOAD_ERROR || managed->process(true))
495                 {
496                         managed->finish_loading();
497                         if(managed->state==ManagedResource::LOADED)
498                         {
499                                 MutexLock lock(data_size_mutex);
500                                 loaded_data_size += managed->data_size;
501                         }
502                         any_finished = true;
503                         --size;
504
505                         MutexLock lock(queue_mutex);
506                         sync_queue.pop_front();
507                 }
508                 else
509                 {
510                         MutexLock lock(queue_mutex);
511                         bool was_empty = async_queue.empty();
512                         async_queue.push_back(sync_queue.front());
513                         sync_queue.pop_front();
514                         if(was_empty)
515                                 sem.signal();
516                 }
517         }
518
519         return any_finished;
520 }
521
522 uint64_t ResourceManager::LoadingThread::get_and_reset_loaded_data_size()
523 {
524         MutexLock lock(data_size_mutex);
525         uint64_t result = loaded_data_size;
526         loaded_data_size = 0;
527         return result;
528 }
529
530 void ResourceManager::LoadingThread::terminate()
531 {
532         done = true;
533         sem.signal();
534         join();
535         async_queue.clear();
536         sync_queue.clear();
537 }
538
539 } // namespace GL
540 } // namespace Msp