1 #ifndef MSP_GL_SIMPLESCENE_H_
2 #define MSP_GL_SIMPLESCENE_H_
11 A simple scene which renders its contents in an unspecified order.
13 class SimpleScene: public Scene
19 std::vector<Renderable *> content;
22 virtual void add(Renderable &);
23 virtual void remove(Renderable &);
25 virtual void setup_frame(Renderer &);
26 virtual void finish_frame();
28 virtual void render(Renderer &, Tag = Tag()) const;