1 #ifndef MSP_GL_PIXELFORMAT_H_
2 #define MSP_GL_PIXELFORMAT_H_
4 #include <msp/graphics/pixelformat.h>
5 #include <msp/strings/lexicalcast.h>
7 #include <msp/gl/extensions/arb_depth_texture.h>
8 #include <msp/gl/extensions/arb_texture_float.h>
9 #include <msp/gl/extensions/arb_texture_rg.h>
10 #include <msp/gl/extensions/ext_bgra.h>
11 #include <msp/gl/extensions/ext_texture_srgb.h>
12 #include <msp/gl/extensions/msp_legacy_features.h>
13 #include <msp/gl/extensions/msp_sized_internal_formats.h>
20 STENCIL_INDEX = GL_STENCIL_INDEX,
21 DEPTH_COMPONENT = GL_DEPTH_COMPONENT,
22 DEPTH_COMPONENT16 = GL_DEPTH_COMPONENT16,
23 DEPTH_COMPONENT24 = GL_DEPTH_COMPONENT24,
24 DEPTH_COMPONENT32 = GL_DEPTH_COMPONENT32,
42 SRGB_ALPHA = GL_SRGB_ALPHA,
44 SRGB8_ALPHA8 = GL_SRGB8_ALPHA8,
47 LUMINANCE = GL_LUMINANCE,
48 LUMINANCE8 = GL_LUMINANCE8,
49 LUMINANCE_ALPHA = GL_LUMINANCE_ALPHA,
50 LUMINANCE8_ALPHA8 = GL_LUMINANCE8_ALPHA8,
53 SLUMINANCE = GL_SLUMINANCE,
54 SLUMINANCE8 = GL_SLUMINANCE8,
55 SLUMINANCE_ALPHA = GL_SLUMINANCE_ALPHA,
56 SLUMINANCE8_ALPHA8 = GL_SLUMINANCE8_ALPHA8,
59 LUMINANCE_ALPHA8 = GL_LUMINANCE8_ALPHA8
62 void operator>>(const LexicalConverter &, PixelFormat &);
64 PixelFormat pixelformat_from_graphics(Graphics::PixelFormat);
65 PixelFormat storage_pixelformat_from_graphics(Graphics::PixelFormat, bool = false);
67 PixelFormat get_base_pixelformat(PixelFormat);
68 PixelFormat get_unsized_pixelformat(PixelFormat);
69 PixelFormat get_sized_pixelformat(PixelFormat, unsigned = 1);
70 PixelFormat get_srgb_pixelformat(PixelFormat);
71 unsigned get_component_count(PixelFormat);
72 unsigned get_component_size(PixelFormat);
73 unsigned get_pixel_size(PixelFormat);
75 void require_pixelformat(PixelFormat);