1 #ifndef MSP_GL_GEOMETRYBUILDER_H_
2 #define MSP_GL_GEOMETRYBUILDER_H_
8 class PrimitiveBuilder;
27 GeometryBuilder &tbn(bool = true);
28 GeometryBuilder &texture_fit(TextureFit);
30 void adjust_texture_scale(float &, float &, float, float) const;
33 virtual void build(PrimitiveBuilder &) const = 0;
34 void build(Mesh &) const;