1 #ifndef MSP_GL_EXT_FRAMEBUFFER_OBJECT_
2 #define MSP_GL_EXT_FRAMEBUFFER_OBJECT_
10 extern PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT;
11 extern PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT;
12 extern PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT;
13 extern PFNGLGENRENDERBUFFERSEXTPROC glGenRenderbuffersEXT;
14 extern PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT;
15 extern PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glGetRenderbufferParameterivEXT;
16 extern PFNGLISFRAMEBUFFEREXTPROC glIsFramebufferEXT;
17 extern PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT;
18 extern PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT;
19 extern PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT;
20 extern PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT;
21 extern PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glFramebufferTexture1DEXT;
22 extern PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT;
23 extern PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glFramebufferTexture3DEXT;
24 extern PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT;
25 extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glGetFramebufferAttachmentParameterivEXT;
26 extern PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT;
28 void init_ext_framebuffer_object();