1 #ifndef MSP_GL_EXT_FRAMEBUFFER_OBJECT_
2 #define MSP_GL_EXT_FRAMEBUFFER_OBJECT_
11 extern PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer;
12 extern PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer;
13 extern PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus;
14 extern PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers;
15 extern PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers;
16 extern PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer;
17 extern PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D;
18 extern PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D;
19 extern PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D;
20 extern PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers;
21 extern PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers;
22 extern PFNGLGENERATEMIPMAPPROC glGenerateMipmap;
23 extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetFramebufferAttachmentParameteriv;
24 extern PFNGLGETRENDERBUFFERPARAMETERIVPROC glGetRenderbufferParameteriv;
25 extern PFNGLISFRAMEBUFFERPROC glIsFramebuffer;
26 extern PFNGLISRENDERBUFFERPROC glIsRenderbuffer;
27 extern PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage;
29 extern Extension EXT_framebuffer_object;