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Consider all attachments when determining Framebuffer's size
[libs/gl.git] / source / effects / postprocessor.cpp
1 #include "mesh.h"
2 #include "meshbuilder.h"
3 #include "postprocessor.h"
4 #include "sampler.h"
5 #include "shader.h"
6
7 namespace Msp {
8 namespace GL {
9
10 PostProcessor::Template::Template():
11         size_divisor(1)
12 { }
13
14
15 PostProcessor::Template::Loader::Loader(Template &t):
16         DataFile::ObjectLoader<Template>(t)
17 {
18         add("size_divisor", &Template::size_divisor);
19 }
20
21 } // namespace GL
22 } // namespace Msp