1 #ifndef MSP_VR_DISPLAYDEVICE_H_
2 #define MSP_VR_DISPLAYDEVICE_H_
4 #include <msp/gl/camera.h>
9 class HeadTrackingCamera;
18 virtual ~DisplayDevice() { }
20 virtual void configure_view(StereoView &) const = 0;
21 virtual HeadTrackingCamera *create_camera(const GL::Camera &) const = 0;
22 virtual StereoCombiner *create_combiner() const = 0;
24 virtual void begin_frame() = 0;
25 virtual void end_frame() = 0;