1 #include <msp/gl/extensions/arb_direct_state_access.h>
2 #include <msp/gl/extensions/ext_framebuffer_multisample.h>
3 #include <msp/gl/extensions/ext_framebuffer_object.h>
4 #include <msp/gl/extensions/khr_debug.h>
5 #include "deviceinfo.h"
6 #include "renderbuffer.h"
13 Renderbuffer::Renderbuffer()
15 static Require _req(EXT_framebuffer_object);
17 if(ARB_direct_state_access)
18 glCreateRenderbuffers(1, &id);
20 glGenRenderbuffers(1, &id);
23 Renderbuffer::~Renderbuffer()
25 glDeleteRenderbuffers(1, &id);
28 void Renderbuffer::storage(PixelFormat fmt, unsigned wd, unsigned ht)
30 require_pixelformat(fmt);
33 if(ARB_direct_state_access)
34 glNamedRenderbufferStorage(id, fmt, width, height);
37 BindRestore _bind(this);
38 glRenderbufferStorage(GL_RENDERBUFFER, fmt, width, height);
42 unsigned Renderbuffer::get_max_samples()
44 return Limits::get_global().max_samples;
47 void Renderbuffer::storage_multisample(unsigned samples, PixelFormat fmt, unsigned wd, unsigned ht)
50 return storage(fmt, wd, ht);
52 static Require _req(EXT_framebuffer_multisample);
53 if(samples>Limits::get_global().max_samples)
54 throw out_of_range("Renderbuffer::storage_multisample");
56 require_pixelformat(fmt);
60 if(ARB_direct_state_access)
61 glNamedRenderbufferStorageMultisample(id, samples, fmt, width, height);
64 BindRestore _bind(this);
65 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, fmt, width, height);
69 void Renderbuffer::bind() const
72 glBindRenderbuffer(GL_RENDERBUFFER, id);
75 void Renderbuffer::unbind()
78 glBindRenderbuffer(GL_RENDERBUFFER, 0);
81 void Renderbuffer::set_debug_name(const string &name)
85 glObjectLabel(GL_RENDERBUFFER, id, name.size(), name.c_str());