1 #ifndef MSP_GL_MODULE_H_
2 #define MSP_GL_MODULE_H_
7 #include <msp/io/base.h>
9 #include "module_backend.h"
10 #include "glsl/compiler.h"
11 #include "glsl/sourcemap.h"
16 class invalid_module: public std::runtime_error
19 invalid_module(const std::string &w): runtime_error(w) { }
20 virtual ~invalid_module() throw() { }
26 Base class for shader modules. Internal representation depends on the
29 Modules can be loaded from files.
31 Applications normally use the Program class to access shaders.
45 virtual ~Module() = default;
47 virtual Format get_format() const = 0;
49 /** Sets the module's content from GLSL source code. */
50 void set_source(const std::string &);
52 /** Loads GLSL source from a file or other I/O object. Any import
53 statements are resolved using res. */
54 void load_source(IO::Base &, Resources *res, const std::string &name);
56 /** Loads GLSL source from a file or other I/O object. Only builtin
57 shader fragments can be imported. */
58 void load_source(IO::Base &, const std::string &);
61 virtual void compile(SL::Compiler &) = 0;
63 SL::Features create_features() const;
67 A shader module in GLSL source code format.
69 class GlslModule: public Module
72 std::string prepared_source;
73 SL::SourceMap source_map;
76 virtual Format get_format() const { return GLSL; }
79 virtual void compile(SL::Compiler &);
82 const std::string &get_prepared_source() const { return prepared_source; }
83 const SL::SourceMap &get_source_map() const { return source_map; }
87 A shader module in SPIR-V binary format.
89 When the module's contents are set from GLSL source, it will be automatically
90 compiled to SPIR-V. Pre-compiled SPIR-V modules can also be loaded.
92 Afterwards reflection data is available, providing information about variables
93 forming the module's interface.
95 class SpirVModule: public Module, public SpirVModuleBackend
97 friend SpirVModuleBackend;
109 UNIFORM_CONSTANT = 0,
133 Stage stage = VERTEX;
134 std::vector<const Variable *> globals;
140 DataType type = VOID;
141 const Structure *struct_type = 0;
143 unsigned array_size = 0;
144 unsigned array_stride = 0;
145 unsigned matrix_stride = 0;
146 BuiltinSemantic builtin = NOT_BUILTIN;
154 std::vector<StructMember> members;
161 DataType type = VOID;
162 const Structure *struct_type = 0;
163 StorageClass storage = static_cast<StorageClass>(-1);
164 unsigned array_size = 0;
166 unsigned descriptor_set = 0;
168 BuiltinSemantic builtin = NOT_BUILTIN;
170 bool operator==(const Variable &) const;
177 int constant_id = -1;
178 DataType type = VOID;
186 struct InstructionBlock
189 bool negate_condition = false;
190 const Constant *condition = 0;
191 std::vector<const Variable *> accessed_variables;
192 std::vector<const InstructionBlock *> successors;
198 DataType type = VOID;
199 const Structure *struct_type = 0;
200 unsigned array_size = 0;
201 unsigned array_stride = 0;
202 StorageClass storage = static_cast<StorageClass>(-1);
207 typedef std::vector<std::uint32_t>::const_iterator CodeIterator;
209 std::map<unsigned, std::string> names;
210 std::map<unsigned, Constant> constants;
211 std::map<unsigned, TypeInfo> types;
212 std::map<unsigned, EntryPoint> entry_points;
213 std::map<unsigned, Structure> structs;
214 std::map<unsigned, Variable> variables;
215 std::map<unsigned, InstructionBlock> blocks;
216 std::map<unsigned, unsigned> access_chain_bases;
217 Constant true_condition;
218 InstructionBlock *current_block = 0;
220 static std::uint32_t get_opcode(std::uint32_t);
221 static CodeIterator get_op_end(const CodeIterator &);
222 static std::string read_string(CodeIterator &, const CodeIterator &);
224 void reflect_code(const std::vector<std::uint32_t> &);
225 void reflect_name(CodeIterator);
226 void reflect_member_name(CodeIterator);
227 void reflect_entry_point(CodeIterator);
228 void reflect_void_type(CodeIterator);
229 void reflect_bool_type(CodeIterator);
230 void reflect_int_type(CodeIterator);
231 void reflect_float_type(CodeIterator);
232 void reflect_vector_type(CodeIterator);
233 void reflect_matrix_type(CodeIterator);
234 void reflect_image_type(CodeIterator);
235 void reflect_sampled_image_type(CodeIterator);
236 void reflect_array_type(CodeIterator);
237 void reflect_struct_type(CodeIterator);
238 void reflect_pointer_type(CodeIterator);
239 void reflect_constant(CodeIterator);
240 void reflect_variable(CodeIterator);
241 void reflect_access(CodeIterator);
242 void reflect_access_chain(CodeIterator);
243 void reflect_decorate(CodeIterator);
244 void reflect_member_decorate(CodeIterator);
245 void reflect_label(CodeIterator);
246 void reflect_branch(CodeIterator);
247 void reflect_branch_conditional(CodeIterator);
250 std::vector<std::uint32_t> code;
251 std::vector<EntryPoint> entry_points;
252 std::vector<Structure> structs;
253 std::vector<Variable> variables;
254 std::vector<Constant> spec_constants;
255 std::vector<InstructionBlock> blocks;
258 virtual Format get_format() const { return SPIR_V; }
260 /** Loads a SPIR-V binary from a file or other I/O object. */
261 void load_code(IO::Base &);
263 virtual void compile(SL::Compiler &);
267 const std::vector<std::uint32_t> &get_code() const { return code; }
268 const std::vector<EntryPoint> &get_entry_points() const { return entry_points; }
269 const std::vector<Variable> &get_variables() const { return variables; }
270 const std::vector<Constant> &get_spec_constants() const { return spec_constants; }
271 const std::vector<InstructionBlock> &get_blocks() const { return blocks; }
273 /** Creates a new module which is a specialized version of this one. */
274 SpirVModule *specialize(const std::map<std::string, int> &) const;
277 std::vector<const InstructionBlock *> collect_visited_blocks(const std::map<unsigned, int> &) const;
278 void collect_visited_blocks(unsigned, std::vector<std::uint8_t> &) const;