1 #ifndef MSP_GL_DEVICEINFO_H_
2 #define MSP_GL_DEVICEINFO_H_
4 #include "glsl/features.h"
11 unsigned max_vertex_attributes;
12 unsigned max_texture_bindings;
13 unsigned max_uniform_bindings;
14 unsigned max_clip_planes;
16 unsigned uniform_buffer_alignment;
17 unsigned max_color_attachments;
25 SL::Features glsl_features;
29 static const DeviceInfo &get_global();