1 #ifndef MSP_GL_DEPTHTEST_H_
2 #define MSP_GL_DEPTHTEST_H_
4 #include <msp/datafile/objectloader.h>
11 Tests incoming fragment depth values against the depth buffer. If the test
12 fails, the fragment is discarded.
16 class Loader: public DataFile::ObjectLoader<DepthTest>
22 void compare(Predicate);
30 DepthTest(Predicate, bool = true);