4 #include <msp/fs/path.h>
5 #include <msp/net/streamsocket.h>
13 Msp::Net::StreamSocket *socket;
18 Client(Xinema &, Msp::Net::StreamSocket *);
20 bool is_stale() const { return stale; }
23 void data_available();
26 void process_command(const std::string &);
27 void send_reply(const std::string &);
28 void list_directory(const Msp::FS::Path &);