1 #ifndef MSP_GL_CAPSULE_H_
2 #define MSP_GL_CAPSULE_H_
4 #include <msp/gl/geometrybuilder.h>
9 class CapsuleBuilder: public GeometryBuilder
18 CapsuleBuilder(float, float, unsigned = 16, unsigned = 9);
20 virtual void build(PrimitiveBuilder &) const;