1 #ifndef MSP_GL_CAPSULE_H_
2 #define MSP_GL_CAPSULE_H_
4 #include "geometrybuilder.h"
9 class CapsuleBuilder: public GeometryBuilder
18 CapsuleBuilder(float, float, unsigned = 16, unsigned = 9);
20 using GeometryBuilder::build;
21 virtual void build(PrimitiveBuilder &) const;