1 #ifndef MSP_GL_VERTEXARRAYBUIDER_H_
2 #define MSP_GL_VERTEXARRAYBUIDER_H_
5 #include "vertexbuilder.h"
6 #include "vertexformat.h"
13 class VertexArrayBuilder: public VertexBuilder
18 VertexArrayBuilder(const VertexArrayBuilder &);
20 VertexArrayBuilder(VertexArray &);
23 virtual void vertex_(const Vector4 &);
26 void store_attribute(char *, const Vector4 &, bool, unsigned);