1 #include <msp/strings/format.h>
2 #include "beatcounter.h"
6 BeatCounter::BeatCounter(Resources &resources):
7 text(resources.get_ui_font(), &resources.get_ui_text_technique()),
10 text.set_alignment(GL::Text::CENTER);
11 instance.set_matrix(GL::Matrix::scaling(0.02f));
14 void BeatCounter::beat(int b)
16 text.set_text(format("%d / %d", b/4, b%4));
19 void BeatCounter::render(GL::Renderer &renderer, const GL::Tag &tag) const
21 instance.render(renderer, tag);