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Align staging memory with an alignment suitable for image transfers
[libs/gl.git] / source / backends / vulkan / vertexformat_backend.h
1 #ifndef MSP_GL_VERTEXFORMAT_BACKEND_H_
2 #define MSP_GL_VERTEXFORMAT_BACKEND_H_
3
4 #ifndef MSP_GL_VERTEXFORMAT_H_
5 #error "vertexformat_backend.h requires vertexformat.h"
6 #endif
7
8 namespace Msp {
9 namespace GL {
10
11 unsigned get_vulkan_attribute_format(VertexAttribute);
12
13 } // namespace GL
14 } // namespace Msp
15
16 #endif