1 #include <msp/strings/format.h>
4 #include "synchronizer.h"
6 #include "texture_backend.h"
14 VulkanTexture::VulkanTexture(unsigned t):
15 device(Device::get_current()),
19 VulkanTexture::VulkanTexture(VulkanTexture &&other):
22 view_handle(other.view_handle),
23 memory_id(other.memory_id),
24 view_type(other.view_type),
25 debug_name(move(other.debug_name))
28 other.view_handle = 0;
32 VulkanTexture::~VulkanTexture()
34 DestroyQueue &dq = device.get_destroy_queue();
37 dq.destroy(view_handle);
38 if(mip_view_handles.size()>1)
40 for(VkImageView i: mip_view_handles)
44 dq.destroy(handle, memory_id);
47 void VulkanTexture::allocate()
49 const Texture &self = *static_cast<const Texture *>(this);
50 const VulkanFunctions &vk = device.get_functions();
52 VkImageCreateInfo image_info = { };
53 image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
54 image_info.format = static_cast<VkFormat>(get_vulkan_pixelformat(self.storage_fmt));
55 image_info.extent.width = 1;
56 image_info.extent.height = 1;
57 image_info.extent.depth = 1;
58 image_info.mipLevels = self.n_levels;
59 image_info.arrayLayers = 1;
60 image_info.samples = VK_SAMPLE_COUNT_1_BIT;
61 image_info.tiling = VK_IMAGE_TILING_OPTIMAL;
62 image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
63 image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
65 image_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT|VK_IMAGE_USAGE_TRANSFER_DST_BIT|VK_IMAGE_USAGE_SAMPLED_BIT;
66 PixelComponents comp = get_components(self.storage_fmt);
67 if(comp==DEPTH_COMPONENT || comp==STENCIL_INDEX)
68 image_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
70 image_info.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
72 fill_image_info(&image_info);
74 /* SwapChainTexture may have already provided the image. Create_info is
75 filled anyway because some of its fields are used for view_info. */
78 vk.CreateImage(image_info, handle);
79 memory_id = device.get_allocator().allocate(handle, DEVICE_MEMORY);
81 // Trigger a layout transition if the image is used before uploading data.
82 change_layout(-1, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, true);
85 view_handle = create_view(-1);
87 if(!debug_name.empty())
88 set_vulkan_object_names();
91 VkImageView VulkanTexture::create_view(int level) const
93 const Texture &self = *static_cast<const Texture *>(this);
94 const VulkanFunctions &vk = device.get_functions();
96 VkImageViewCreateInfo view_info = { };
97 view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
98 view_info.image = handle_cast<::VkImage>(handle);
99 view_info.viewType = static_cast<VkImageViewType>(view_type);
100 view_info.format = static_cast<VkFormat>(get_vulkan_pixelformat(self.storage_fmt));
102 const unsigned *swizzle_order = get_vulkan_swizzle(self.swizzle);
103 view_info.components.r = static_cast<VkComponentSwizzle>(swizzle_order[0]);
104 view_info.components.g = static_cast<VkComponentSwizzle>(swizzle_order[1]);
105 view_info.components.b = static_cast<VkComponentSwizzle>(swizzle_order[2]);
106 view_info.components.a = static_cast<VkComponentSwizzle>(swizzle_order[3]);
108 view_info.subresourceRange.aspectMask = get_vulkan_aspect(get_components(self.storage_fmt));
109 view_info.subresourceRange.baseMipLevel = max(level, 0);
110 view_info.subresourceRange.levelCount = (level<0 ? VK_REMAINING_MIP_LEVELS : 1);
111 view_info.subresourceRange.baseArrayLayer = 0;
112 view_info.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
115 vk.CreateImageView(view_info, view);
120 void VulkanTexture::create_mip_views() const
122 const Texture &self = *static_cast<const Texture *>(this);
124 if(!mip_view_handles.empty())
127 mip_view_handles.resize(self.n_levels);
129 mip_view_handles[0] = view_handle;
132 for(unsigned i=0; i<self.n_levels; ++i)
133 mip_view_handles[i] = create_view(i);
137 void VulkanTexture::stage_pixels(void *staging, const void *data, size_t count)
139 const Texture &self = *static_cast<const Texture *>(this);
141 if(self.swizzle==RGBA_TO_RGB)
143 const uint32_t *src = static_cast<const uint32_t *>(data);
144 uint32_t *dst = static_cast<uint32_t *>(staging);
146 for(; i+3<count; i+=4)
148 dst[0] = src[0]|0xFF000000;
149 dst[1] = (src[0]>>24)|(src[1]<<8)|0xFF000000;
150 dst[2] = (src[1]>>16)|(src[2]<<16)|0xFF000000;
151 dst[3] = (src[2]>>8)|0xFF000000;
158 const uint8_t *src_bytes = reinterpret_cast<const uint8_t *>(src);
161 *dst++ = src_bytes[0]|(src_bytes[1]<<8)|(src_bytes[2]<<16)|0xFF000000;
168 const char *src = static_cast<const char *>(data);
169 size_t data_size = count*get_pixel_size(self.storage_fmt);
170 copy(src, src+data_size, static_cast<char *>(staging));
174 void VulkanTexture::generate_mipmap()
176 unsigned n_levels = static_cast<const Texture *>(this)->n_levels;
178 TransferQueue &tq = device.get_transfer_queue();
179 for(unsigned i=0; i+1<n_levels; ++i)
181 tq.prepare_transfer(this, true,
183 change_layout(i, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, false);
184 change_layout(i+1, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, true);
186 [this, i](VkCommandBuffer cmd_buf, VkBuffer, size_t){
187 const VulkanFunctions &vk = device.get_functions();
189 VkImageBlit region = { };
190 region.srcSubresource.aspectMask = get_vulkan_aspect(get_components(static_cast<const Texture *>(this)->storage_fmt));
191 region.srcSubresource.mipLevel = i;
192 region.srcSubresource.baseArrayLayer = 0;
193 region.srcSubresource.layerCount = 1;
194 region.dstSubresource = region.srcSubresource;
195 ++region.dstSubresource.mipLevel;
197 fill_mipmap_blit(i, ®ion);
199 vk.CmdBlitImage(cmd_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
200 1, ®ion, VK_FILTER_LINEAR);
205 void VulkanTexture::change_layout(int level, unsigned layout, bool discard) const
207 const Texture &self = *static_cast<const Texture *>(this);
209 unsigned aspect = get_vulkan_aspect(get_components(self.storage_fmt));
211 device.get_synchronizer().split_image_mipmap(handle, aspect, self.n_levels);
212 device.get_synchronizer().change_image_layout(handle, aspect, level, layout, discard);
215 void VulkanTexture::set_debug_name(const string &name)
220 set_vulkan_object_names();
226 void VulkanTexture::set_vulkan_object_names() const
229 const VulkanFunctions &vk = device.get_functions();
231 VkDebugUtilsObjectNameInfoEXT name_info = { };
232 name_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
233 name_info.objectType = VK_OBJECT_TYPE_IMAGE;
234 name_info.objectHandle = reinterpret_cast<uint64_t>(handle);
235 name_info.pObjectName = debug_name.c_str();
236 vk.SetDebugUtilsObjectName(name_info);
238 string view_name = debug_name+"/view";
239 name_info.objectType = VK_OBJECT_TYPE_IMAGE_VIEW;
240 name_info.objectHandle = reinterpret_cast<uint64_t>(view_handle);
241 name_info.pObjectName = view_name.c_str();
242 vk.SetDebugUtilsObjectName(name_info);
244 if(mip_view_handles.size()>1)
246 for(unsigned i=0; i<mip_view_handles.size(); ++i)
248 view_name = format("%s/mip%d.view", debug_name, i);
249 name_info.objectHandle = reinterpret_cast<uint64_t>(mip_view_handles[i]);
250 name_info.pObjectName = view_name.c_str();
251 vk.SetDebugUtilsObjectName(name_info);