1 #ifndef MSP_GL_TEXTURE2DARRAY_BACKEND_H_
2 #define MSP_GL_TEXTURE2DARRAY_BACKEND_H_
9 class VulkanTexture2DArray: public Texture3D
12 VulkanTexture2DArray();
14 virtual void fill_image_info(void *) const;
17 using Texture2DArrayBackend = VulkanTexture2DArray;