1 #include "texture2d_backend.h"
9 VulkanTexture2D::VulkanTexture2D():
10 Texture(VK_IMAGE_VIEW_TYPE_2D)
13 void VulkanTexture2D::sub_image(unsigned, int, int, unsigned, unsigned, const void *)
15 throw logic_error("Texture2D::sub_image is unimplemented");
18 Resource::AsyncLoader *VulkanTexture2D::load(IO::Seekable &, const Resources *)
20 throw logic_error("Texture2D::load is unimplemented");
23 uint64_t VulkanTexture2D::get_data_size() const
28 void VulkanTexture2D::unload()