1 #include <msp/core/algorithm.h>
2 #include <msp/core/hash.h>
8 #include "framebuffer.h"
9 #include "pipelinestate.h"
10 #include "pipelinestate_backend.h"
13 #include "renderpass.h"
15 #include "stenciltest.h"
16 #include "structurebuilder.h"
18 #include "uniformblock.h"
19 #include "vertexsetup.h"
27 VulkanPipelineState::VulkanPipelineState():
28 device(Device::get_current())
31 VulkanPipelineState::VulkanPipelineState(VulkanPipelineState &&other):
36 void VulkanPipelineState::update() const
38 const PipelineState &self = *static_cast<const PipelineState *>(this);
40 unapplied |= changes&(PipelineState::VIEWPORT|PipelineState::SCISSOR|PipelineState::VERTEX_SETUP);
42 if(changes&PipelineState::VERTEX_SETUP)
43 self.vertex_setup->refresh();
45 if(changes&PipelineState::SHPROG)
47 push_const_compat = hash<32>(self.shprog->stage_flags);
48 push_const_compat = hash_update<32>(push_const_compat, self.shprog->get_push_constants_size());
51 constexpr unsigned graphics_mask = PipelineState::FRAMEBUFFER|PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL|
52 PipelineState::DEPTH_TEST|PipelineState::STENCIL_TEST|PipelineState::BLEND|PipelineState::PRIMITIVE_TYPE;
53 unsigned pipeline_mask = PipelineState::SHPROG;
54 if(!self.shprog->is_compute())
55 pipeline_mask |= graphics_mask;
56 if(changes&pipeline_mask)
58 handle = device.get_pipeline_cache().get_pipeline(self);
59 unapplied |= PipelineState::SHPROG;
62 if(changes&(PipelineState::SHPROG|PipelineState::RESOURCES))
64 unsigned changed_sets = (changes&PipelineState::SHPROG ? ~0U : 0U);
65 for(const PipelineState::BoundResource &r: self.resources)
66 if(r.changed || changed_sets==~0U)
68 if(r.type==PipelineState::UNIFORM_BLOCK)
69 r.used = self.shprog->uses_uniform_block_binding(r.binding);
70 else if(r.type==PipelineState::SAMPLED_TEXTURE || r.type==PipelineState::STORAGE_TEXTURE)
72 r.used = self.shprog->uses_texture_binding(r.binding);
74 r.texture->refresh_mip_views();
75 if(r.type==PipelineState::SAMPLED_TEXTURE)
79 changed_sets |= 1<<(r.binding>>20);
85 descriptor_set_slots.resize(self.shprog->get_n_descriptor_sets());
86 first_changed_desc_set = descriptor_set_slots.size();
87 for(unsigned i=0; i<descriptor_set_slots.size(); ++i)
88 if(changed_sets&(1<<i))
90 descriptor_set_slots[i] = device.get_descriptor_pool().get_descriptor_set_slot(self, i);
91 first_changed_desc_set = min(first_changed_desc_set, i);
94 unapplied |= PipelineState::RESOURCES;
101 uint64_t VulkanPipelineState::compute_hash() const
103 const PipelineState &self = *static_cast<const PipelineState *>(this);
105 uint64_t result = hash<64>(self.shprog);
107 if(!self.shprog->is_compute())
109 const FrameFormat &format = self.framebuffer->get_format();
111 result = hash_update<64>(result, self.vertex_setup->compute_hash());
112 result = hash_round<64>(result, self.primitive_type);
114 if(self.front_face!=NON_MANIFOLD && self.face_cull!=NO_CULL)
116 result = hash_round<64>(result, self.front_face);
117 result = hash_round<64>(result, self.face_cull);
120 result = hash_round<64>(result, format.get_samples());
121 if(format.get_samples()>1)
122 result = hash_round<64>(result, self.blend.alpha_to_coverage);
124 if(self.depth_test.enabled)
126 result = hash_round<64>(result, self.depth_test.compare);
127 result = hash_update<64>(result, self.depth_test.write);
130 if(self.stencil_test.enabled)
132 result = hash_round<64>(result, self.stencil_test.compare);
133 result = hash_round<64>(result, self.stencil_test.stencil_fail_op);
134 result = hash_round<64>(result, self.stencil_test.depth_fail_op);
135 result = hash_round<64>(result, self.stencil_test.depth_pass_op);
136 result = hash_update<64>(result, self.stencil_test.reference);
139 if(self.blend.enabled)
141 result = hash_round<64>(result, self.blend.equation);
142 result = hash_round<64>(result, self.blend.src_factor);
143 result = hash_round<64>(result, self.blend.dst_factor);
144 result = hash_round<64>(result, self.blend.write_mask);
147 for(FrameAttachment a: format)
148 result = hash_update<64>(result, a);
154 void VulkanPipelineState::fill_creation_info(vector<char> &buffer) const
156 if(static_cast<const PipelineState *>(this)->shprog->is_compute())
157 fill_compute_creation_info(buffer);
159 fill_graphics_creation_info(buffer);
162 void VulkanPipelineState::fill_graphics_creation_info(vector<char> &buffer) const
164 const PipelineState &self = *static_cast<const PipelineState *>(this);
166 const FrameFormat &format = self.framebuffer->get_format();
167 RenderPass render_pass;
168 render_pass.framebuffer = self.framebuffer;
169 render_pass.to_present = self.framebuffer->is_presentable();
170 render_pass.update(device);
172 unsigned n_color_attachments = 0;
173 for(FrameAttachment a: format)
175 unsigned attach_pt = get_attach_point(a);
176 if(attach_pt!=get_attach_point(DEPTH_ATTACHMENT) && attach_pt!=get_attach_point(STENCIL_ATTACHMENT))
177 ++n_color_attachments;
180 StructureBuilder sb(buffer, 10);
181 VkGraphicsPipelineCreateInfo *const &pipeline_info = sb.add<VkGraphicsPipelineCreateInfo>();
182 VkPipelineInputAssemblyStateCreateInfo *const &input_assembly_info = sb.add<VkPipelineInputAssemblyStateCreateInfo>();
183 VkPipelineViewportStateCreateInfo *const &viewport_info = sb.add<VkPipelineViewportStateCreateInfo>();
184 VkPipelineRasterizationStateCreateInfo *const &raster_info = sb.add<VkPipelineRasterizationStateCreateInfo>();
185 VkPipelineMultisampleStateCreateInfo *const &multisample_info = sb.add<VkPipelineMultisampleStateCreateInfo>();
186 VkPipelineDepthStencilStateCreateInfo *const &depth_stencil_info = sb.add<VkPipelineDepthStencilStateCreateInfo>();
187 VkPipelineColorBlendStateCreateInfo *const &blend_info = sb.add<VkPipelineColorBlendStateCreateInfo>();
188 VkPipelineColorBlendAttachmentState *const &blend_attachments = sb.add<VkPipelineColorBlendAttachmentState>(n_color_attachments);
189 VkPipelineDynamicStateCreateInfo *const &dynamic_info = sb.add<VkPipelineDynamicStateCreateInfo>();
190 VkDynamicState *const &dynamic_states = sb.add<VkDynamicState>(2);
192 input_assembly_info->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
193 input_assembly_info->topology = static_cast<VkPrimitiveTopology>(get_vulkan_primitive_type(self.primitive_type));
194 input_assembly_info->primitiveRestartEnable = true;
196 viewport_info->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
197 viewport_info->viewportCount = 1;
198 viewport_info->pViewports = 0;
199 viewport_info->scissorCount = 1;
200 viewport_info->pScissors = 0;
202 raster_info->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
203 raster_info->depthClampEnable = VK_FALSE;
204 raster_info->rasterizerDiscardEnable = VK_FALSE;
205 raster_info->polygonMode = VK_POLYGON_MODE_FILL;
206 raster_info->frontFace = (self.front_face==CLOCKWISE ? VK_FRONT_FACE_COUNTER_CLOCKWISE : VK_FRONT_FACE_CLOCKWISE);
207 if(self.face_cull==NO_CULL || self.front_face==NON_MANIFOLD)
208 raster_info->cullMode = VK_CULL_MODE_NONE;
210 raster_info->cullMode = (self.face_cull==CULL_FRONT ? VK_CULL_MODE_FRONT_BIT : VK_CULL_MODE_BACK_BIT);
211 raster_info->depthBiasEnable = VK_FALSE;
212 raster_info->depthBiasConstantFactor = 0.0f;
213 raster_info->depthBiasClamp = 0.0f;
214 raster_info->depthBiasSlopeFactor = 0.0f;
215 raster_info->lineWidth = 1.0f;
217 multisample_info->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
218 multisample_info->rasterizationSamples = static_cast<VkSampleCountFlagBits>(get_vulkan_samples(format.get_samples()));
219 multisample_info->sampleShadingEnable = VK_FALSE;
220 multisample_info->minSampleShading = 1.0f;
221 multisample_info->pSampleMask = 0;
222 multisample_info->alphaToCoverageEnable = (format.get_samples()>1 && self.blend.alpha_to_coverage ? VK_TRUE : VK_FALSE);
223 multisample_info->alphaToOneEnable = VK_FALSE;
225 depth_stencil_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
226 depth_stencil_info->depthTestEnable = self.depth_test.enabled;
227 depth_stencil_info->depthWriteEnable = self.depth_test.write;
228 depth_stencil_info->depthCompareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.depth_test.compare));
229 depth_stencil_info->depthBoundsTestEnable = VK_FALSE;
231 depth_stencil_info->stencilTestEnable = self.stencil_test.enabled;
232 depth_stencil_info->front.failOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.stencil_fail_op));
233 depth_stencil_info->front.passOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_pass_op));
234 depth_stencil_info->front.depthFailOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_fail_op));
235 depth_stencil_info->front.compareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.stencil_test.compare));
236 depth_stencil_info->front.compareMask = 0xFFFFFFFFU;
237 depth_stencil_info->front.writeMask = 0xFFFFFFFFU;
238 depth_stencil_info->front.reference = self.stencil_test.reference;
239 depth_stencil_info->back = depth_stencil_info->front;
241 for(unsigned i=0; i<n_color_attachments; ++i)
243 blend_attachments[i].blendEnable = self.blend.enabled;
244 blend_attachments[i].srcColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.src_factor));
245 blend_attachments[i].dstColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.dst_factor));
246 blend_attachments[i].colorBlendOp = static_cast<VkBlendOp>(get_vulkan_blend_equation(self.blend.equation));
247 blend_attachments[i].srcAlphaBlendFactor = blend_attachments[i].srcColorBlendFactor;
248 blend_attachments[i].dstAlphaBlendFactor = blend_attachments[i].dstColorBlendFactor;
249 blend_attachments[i].alphaBlendOp = blend_attachments[i].colorBlendOp;
250 blend_attachments[i].colorWriteMask = get_vulkan_color_mask(self.blend.write_mask);
253 blend_info->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
254 blend_info->attachmentCount = n_color_attachments;
255 blend_info->pAttachments = blend_attachments;
257 dynamic_states[0] = VK_DYNAMIC_STATE_VIEWPORT;
258 dynamic_states[1] = VK_DYNAMIC_STATE_SCISSOR;
260 dynamic_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
261 dynamic_info->dynamicStateCount = 2;
262 dynamic_info->pDynamicStates = dynamic_states;
264 pipeline_info->sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
266 pipeline_info->pInputAssemblyState = input_assembly_info;
267 pipeline_info->pTessellationState = 0;
268 pipeline_info->pViewportState = viewport_info;
269 pipeline_info->pRasterizationState = raster_info;
270 pipeline_info->pMultisampleState = multisample_info;
271 pipeline_info->pDepthStencilState = depth_stencil_info;
272 pipeline_info->pColorBlendState = blend_info;
273 pipeline_info->pDynamicState = dynamic_info;
274 pipeline_info->renderPass = handle_cast<::VkRenderPass>(render_pass.handle);
275 pipeline_info->subpass = 0;
279 pipeline_info->stageCount = self.shprog->n_stages;
280 pipeline_info->pStages = reinterpret_cast<const VkPipelineShaderStageCreateInfo *>(self.shprog->creation_info.data());
281 pipeline_info->layout = handle_cast<::VkPipelineLayout>(self.shprog->layout_handle);
284 if(self.vertex_setup)
285 pipeline_info->pVertexInputState = reinterpret_cast<const VkPipelineVertexInputStateCreateInfo *>(self.vertex_setup->creation_info.data());
288 void VulkanPipelineState::fill_compute_creation_info(vector<char> &buffer) const
290 const PipelineState &self = *static_cast<const PipelineState *>(this);
292 StructureBuilder sb(buffer, 1);
293 VkComputePipelineCreateInfo *const &pipeline_info = sb.add<VkComputePipelineCreateInfo>();
295 pipeline_info->sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
299 pipeline_info->stage = *reinterpret_cast<const VkPipelineShaderStageCreateInfo *>(self.shprog->creation_info.data());
300 pipeline_info->layout = handle_cast<::VkPipelineLayout>(self.shprog->layout_handle);
304 uint64_t VulkanPipelineState::compute_descriptor_set_hash(unsigned index) const
306 const PipelineState &self = *static_cast<const PipelineState *>(this);
308 uint64_t result = hash<64>(0, 0);
311 auto i = lower_bound_member(self.resources, static_cast<int>(index)<<20, &PipelineState::BoundResource::binding);
312 for(; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
317 result = hash_update<64>(result, i->binding);
318 result = hash_update<64>(result, i->type);
319 if(i->type==PipelineState::UNIFORM_BLOCK)
321 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->block));
322 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->buffer->handle));
324 else if(i->type==PipelineState::SAMPLED_TEXTURE)
326 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->texture->handle));
327 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->sampler->handle));
328 result = hash_update<64>(result, i->mip_level);
330 else if(i->type==PipelineState::STORAGE_TEXTURE)
331 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->texture->handle));
336 result = hash_update<64>(result, self.shprog->stage_flags);
341 bool VulkanPipelineState::is_descriptor_set_dynamic(unsigned index) const
343 const PipelineState &self = *static_cast<const PipelineState *>(this);
345 auto i = lower_bound_member(self.resources, static_cast<int>(index)<<20, &PipelineState::BoundResource::binding);
346 for(; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
347 if(i->used && i->type==PipelineState::UNIFORM_BLOCK && i->buffer->get_usage()==STREAMING)
353 VkDescriptorSetLayout VulkanPipelineState::get_descriptor_set_layout(unsigned index) const
355 return static_cast<const PipelineState *>(this)->shprog->desc_set_layout_handles[index];
358 unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, unsigned frame, vector<char> &buffer) const
360 const PipelineState &self = *static_cast<const PipelineState *>(this);
362 auto begin = lower_bound_member(self.resources, static_cast<int>(index)<<20, &PipelineState::BoundResource::binding);
364 unsigned n_buffers = 0;
365 unsigned n_images = 0;
366 for(auto i=begin; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
369 if(i->type==PipelineState::UNIFORM_BLOCK)
371 else if(i->type==PipelineState::SAMPLED_TEXTURE || i->type==PipelineState::STORAGE_TEXTURE)
374 unsigned n_writes = n_buffers+n_images;
376 StructureBuilder sb(buffer, 3);
377 VkWriteDescriptorSet *const &writes = sb.add<VkWriteDescriptorSet>(n_writes);
378 VkDescriptorBufferInfo *const &buffers = sb.add<VkDescriptorBufferInfo>(n_buffers);
379 VkDescriptorImageInfo *const &images = sb.add<VkDescriptorImageInfo>(n_images);
381 VkWriteDescriptorSet *write_ptr = writes;
382 VkDescriptorBufferInfo *buffer_ptr = buffers;
383 VkDescriptorImageInfo *image_ptr = images;
385 for(auto i=begin; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
390 if(i->type==PipelineState::UNIFORM_BLOCK)
392 buffer_ptr->buffer = handle_cast<::VkBuffer>(i->buffer->handle);
393 buffer_ptr->offset = i->block->get_offset();
394 if(i->buffer->get_usage()==STREAMING)
395 buffer_ptr->offset += frame*i->buffer->get_size();
396 buffer_ptr->range = i->block->get_data_size();
398 write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
399 write_ptr->dstBinding = i->binding&0xFFFFF;
400 write_ptr->descriptorCount = 1;
401 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
402 write_ptr->pBufferInfo = buffer_ptr;
406 else if(i->type==PipelineState::SAMPLED_TEXTURE || i->type==PipelineState::STORAGE_TEXTURE)
409 image_ptr->imageView = handle_cast<::VkImageView>(i->texture->view_handle);
411 image_ptr->imageView = handle_cast<::VkImageView>(i->texture->mip_view_handles[i->mip_level]);
413 if(i->type==PipelineState::SAMPLED_TEXTURE)
415 image_ptr->sampler = handle_cast<::VkSampler>(i->sampler->handle);
416 image_ptr->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
417 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
419 else if(i->type==PipelineState::STORAGE_TEXTURE)
421 image_ptr->imageLayout = VK_IMAGE_LAYOUT_GENERAL;
422 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
425 write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
426 write_ptr->dstBinding = i->binding&0xFFFFF;
427 write_ptr->descriptorCount = 1;
428 write_ptr->pImageInfo = image_ptr;
439 void VulkanPipelineState::synchronize_resources() const
441 const PipelineState &self = *static_cast<const PipelineState *>(this);
443 for(const PipelineState::BoundResource &r: self.resources)
444 if(r.type==PipelineState::STORAGE_TEXTURE)
445 r.texture->change_layout(-1, VK_IMAGE_LAYOUT_GENERAL, false);
448 void VulkanPipelineState::apply(const VulkanCommandRecorder &vkCmd, const VulkanPipelineState *last, unsigned frame, bool negative_viewport) const
450 const PipelineState &self = *static_cast<const PipelineState *>(this);
455 first_changed_desc_set = 0;
459 const PipelineState &last_ps = *static_cast<const PipelineState *>(last);
460 if(handle!=last->handle)
462 unapplied |= PipelineState::SHPROG;
463 if(self.push_const_compat!=last_ps.push_const_compat)
465 unapplied |= PipelineState::RESOURCES;
466 first_changed_desc_set = 0;
469 if(self.vertex_setup!=last_ps.vertex_setup)
470 unapplied |= PipelineState::VERTEX_SETUP;
471 for(unsigned i=0; i<descriptor_set_slots.size(); ++i)
472 if(i>=last->descriptor_set_slots.size() || descriptor_set_slots[i]!=last->descriptor_set_slots[i])
474 unapplied |= PipelineState::RESOURCES;
475 first_changed_desc_set = min(first_changed_desc_set, i);
478 if(self.viewport!=last_ps.viewport)
479 unapplied |= PipelineState::VIEWPORT;
480 if(self.scissor!=last_ps.scissor)
481 unapplied |= PipelineState::SCISSOR;
484 VkPipelineBindPoint bind_point = (self.shprog->is_compute() ? VK_PIPELINE_BIND_POINT_COMPUTE : VK_PIPELINE_BIND_POINT_GRAPHICS);
485 if(unapplied&PipelineState::SHPROG)
486 vkCmd.BindPipeline(bind_point, handle);
488 if(!self.shprog->is_compute() && (unapplied&PipelineState::VERTEX_SETUP))
489 if(const VertexSetup *vs = self.vertex_setup)
491 vkCmd.BindVertexBuffers(0, vs->n_bindings, vs->buffers, vs->offsets);
492 VkIndexType index_type = static_cast<VkIndexType>(get_vulkan_index_type(vs->get_index_type()));
493 vkCmd.BindIndexBuffer(vs->get_index_buffer()->handle, 0, index_type);
496 if(!self.resources.empty())
498 const PipelineState::BoundResource &first_res = self.resources.front();
499 if(first_res.used && first_res.type==PipelineState::UNIFORM_BLOCK && first_res.binding==ReflectData::PUSH_CONSTANT)
501 const UniformBlock &pc_block = *first_res.block;
502 vkCmd.PushConstants(self.shprog->layout_handle, self.shprog->stage_flags,
503 pc_block.get_offset(), pc_block.get_data_size(), pc_block.get_data_pointer());
507 if((unapplied&PipelineState::RESOURCES) && !descriptor_set_slots.empty())
509 vector<VkDescriptorSet> descriptor_set_handles;
510 descriptor_set_handles.reserve(descriptor_set_slots.size()-first_changed_desc_set);
511 for(unsigned i=first_changed_desc_set; i<descriptor_set_slots.size(); ++i)
512 descriptor_set_handles.push_back(device.get_descriptor_pool().get_descriptor_set(
513 self.descriptor_set_slots[i], self, i, frame));
515 vkCmd.BindDescriptorSets(bind_point, self.shprog->layout_handle,
516 first_changed_desc_set, descriptor_set_handles.size(), descriptor_set_handles.data(), 0, 0);
519 if(!self.shprog->is_compute() && (unapplied&(PipelineState::VIEWPORT|PipelineState::SCISSOR)))
521 Rect fb_rect = self.framebuffer->get_rect();
523 if(unapplied&PipelineState::VIEWPORT)
525 Rect viewport_rect = fb_rect.intersect(self.viewport);
526 VkViewport viewport = { };
527 viewport.x = viewport_rect.left;
528 viewport.y = viewport_rect.bottom;
529 viewport.width = viewport_rect.width;
530 viewport.height = viewport_rect.height;
531 if(negative_viewport)
533 viewport.y += viewport.height;
534 viewport.height = -viewport.height;
536 viewport.minDepth = 0.0f;
537 viewport.maxDepth = 1.0f;
538 vkCmd.SetViewport(0, 1, &viewport);
541 if(unapplied&PipelineState::SCISSOR)
543 Rect scissor_rect = fb_rect.intersect(self.scissor);
544 VkRect2D scissor = { };
545 scissor.offset.x = scissor_rect.left;
546 scissor.offset.y = scissor_rect.bottom;
547 scissor.extent.width = scissor_rect.width;
548 scissor.extent.height = scissor_rect.height;
549 vkCmd.SetScissor(0, 1, &scissor);
554 first_changed_desc_set = descriptor_set_slots.size();