1 #include <msp/core/algorithm.h>
2 #include <msp/core/hash.h>
8 #include "framebuffer.h"
9 #include "pipelinestate.h"
10 #include "pipelinestate_backend.h"
14 #include "stenciltest.h"
15 #include "structurebuilder.h"
17 #include "uniformblock.h"
18 #include "vertexsetup.h"
26 VulkanPipelineState::VulkanPipelineState():
27 device(Device::get_current())
30 VulkanPipelineState::VulkanPipelineState(VulkanPipelineState &&other):
35 void VulkanPipelineState::update() const
37 const PipelineState &self = *static_cast<const PipelineState *>(this);
39 unapplied |= changes&(PipelineState::VIEWPORT|PipelineState::SCISSOR|PipelineState::VERTEX_SETUP);
41 if(changes&PipelineState::VERTEX_SETUP)
42 self.vertex_setup->refresh();
44 constexpr unsigned pipeline_mask = PipelineState::SHPROG|PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL|
45 PipelineState::DEPTH_TEST|PipelineState::STENCIL_TEST|PipelineState::BLEND|PipelineState::PRIMITIVE_TYPE;
46 if(changes&pipeline_mask)
48 handle = device.get_pipeline_cache().get_pipeline(self);
49 unapplied |= PipelineState::SHPROG;
52 if(changes&(PipelineState::SHPROG|PipelineState::UNIFORMS|PipelineState::TEXTURES))
54 unsigned changed_sets = (changes&PipelineState::SHPROG ? ~0U : 0U);
55 for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
56 if(u.changed || changed_sets==~0U)
59 u.used = self.shprog->uses_uniform_block_binding(u.binding);
61 changed_sets |= 1<<(u.binding>>20);
64 for(const PipelineState::BoundTexture &t: self.textures)
65 if(t.changed || changed_sets==~0U)
67 if(t.texture && t.sampler)
68 t.used = self.shprog->uses_texture_binding(t.binding);
69 changed_sets |= 1<<(t.binding>>20);
70 if(t.texture && t.level>=0)
71 t.texture->refresh_mip_views();
79 descriptor_set_slots.resize(self.shprog->get_n_descriptor_sets());
80 first_changed_desc_set = descriptor_set_slots.size();
81 for(unsigned i=0; i<descriptor_set_slots.size(); ++i)
82 if(changed_sets&(1<<i))
84 descriptor_set_slots[i] = device.get_descriptor_pool().get_descriptor_set_slot(self, i);
85 first_changed_desc_set = min(first_changed_desc_set, i);
88 unapplied |= PipelineState::UNIFORMS;
95 uint64_t VulkanPipelineState::compute_hash() const
97 const PipelineState &self = *static_cast<const PipelineState *>(this);
98 const FrameFormat &format = self.framebuffer->get_format();
100 uint64_t result = hash<64>(self.shprog);
101 result = hash_update<64>(result, self.vertex_setup->compute_hash());
102 result = hash_round<64>(result, self.primitive_type);
104 if(self.front_face!=NON_MANIFOLD && self.face_cull!=NO_CULL)
106 result = hash_round<64>(result, self.front_face);
107 result = hash_round<64>(result, self.face_cull);
110 result = hash_round<64>(result, format.get_samples());
112 if(self.depth_test.enabled)
114 result = hash_round<64>(result, self.depth_test.compare);
115 result = hash_update<64>(result, self.depth_test.write);
118 if(self.stencil_test.enabled)
120 result = hash_round<64>(result, self.stencil_test.compare);
121 result = hash_round<64>(result, self.stencil_test.stencil_fail_op);
122 result = hash_round<64>(result, self.stencil_test.depth_fail_op);
123 result = hash_round<64>(result, self.stencil_test.depth_pass_op);
124 result = hash_update<64>(result, self.stencil_test.reference);
127 if(self.blend.enabled)
129 result = hash_round<64>(result, self.blend.equation);
130 result = hash_round<64>(result, self.blend.src_factor);
131 result = hash_round<64>(result, self.blend.dst_factor);
132 result = hash_round<64>(result, self.blend.write_mask);
135 for(FrameAttachment a: format)
136 result = hash_update<64>(result, a);
141 void VulkanPipelineState::fill_creation_info(vector<char> &buffer) const
143 const PipelineState &self = *static_cast<const PipelineState *>(this);
145 const FrameFormat &format = self.framebuffer->get_format();
146 VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(format, false, false, false);
148 unsigned n_color_attachments = 0;
149 for(FrameAttachment a: format)
151 unsigned attach_pt = get_attach_point(a);
152 if(attach_pt!=get_attach_point(DEPTH_ATTACHMENT) && attach_pt!=get_attach_point(STENCIL_ATTACHMENT))
153 ++n_color_attachments;
156 StructureBuilder sb(buffer, 10);
157 VkGraphicsPipelineCreateInfo *&pipeline_info = sb.add<VkGraphicsPipelineCreateInfo>();
158 VkPipelineInputAssemblyStateCreateInfo *&input_assembly_info = sb.add<VkPipelineInputAssemblyStateCreateInfo>();
159 VkPipelineViewportStateCreateInfo *&viewport_info = sb.add<VkPipelineViewportStateCreateInfo>();
160 VkPipelineRasterizationStateCreateInfo *&raster_info = sb.add<VkPipelineRasterizationStateCreateInfo>();
161 VkPipelineMultisampleStateCreateInfo *&multisample_info = sb.add<VkPipelineMultisampleStateCreateInfo>();
162 VkPipelineDepthStencilStateCreateInfo *&depth_stencil_info = sb.add<VkPipelineDepthStencilStateCreateInfo>();
163 VkPipelineColorBlendStateCreateInfo *&blend_info = sb.add<VkPipelineColorBlendStateCreateInfo>();
164 VkPipelineColorBlendAttachmentState *&blend_attachments = sb.add<VkPipelineColorBlendAttachmentState>(n_color_attachments);
165 VkPipelineDynamicStateCreateInfo *&dynamic_info = sb.add<VkPipelineDynamicStateCreateInfo>();
166 VkDynamicState *&dynamic_states = sb.add<VkDynamicState>(2);
168 input_assembly_info->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
169 input_assembly_info->topology = static_cast<VkPrimitiveTopology>(get_vulkan_primitive_type(self.primitive_type));
170 input_assembly_info->primitiveRestartEnable = true;
172 viewport_info->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
173 viewport_info->viewportCount = 1;
174 viewport_info->pViewports = 0;
175 viewport_info->scissorCount = 1;
176 viewport_info->pScissors = 0;
178 raster_info->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
179 raster_info->depthClampEnable = VK_FALSE;
180 raster_info->rasterizerDiscardEnable = VK_FALSE;
181 raster_info->polygonMode = VK_POLYGON_MODE_FILL;
182 raster_info->frontFace = (self.front_face==CLOCKWISE ? VK_FRONT_FACE_COUNTER_CLOCKWISE : VK_FRONT_FACE_CLOCKWISE);
183 if(self.face_cull==NO_CULL || self.front_face==NON_MANIFOLD)
184 raster_info->cullMode = VK_CULL_MODE_NONE;
186 raster_info->cullMode = (self.face_cull==CULL_FRONT ? VK_CULL_MODE_FRONT_BIT : VK_CULL_MODE_BACK_BIT);
187 raster_info->depthBiasEnable = VK_FALSE;
188 raster_info->depthBiasConstantFactor = 0.0f;
189 raster_info->depthBiasClamp = 0.0f;
190 raster_info->depthBiasSlopeFactor = 0.0f;
191 raster_info->lineWidth = 1.0f;
193 multisample_info->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
194 multisample_info->rasterizationSamples = static_cast<VkSampleCountFlagBits>(get_vulkan_samples(format.get_samples()));
195 multisample_info->sampleShadingEnable = VK_FALSE;
196 multisample_info->minSampleShading = 1.0f;
197 multisample_info->pSampleMask = 0;
198 multisample_info->alphaToCoverageEnable = VK_FALSE;
199 multisample_info->alphaToOneEnable = VK_FALSE;
201 depth_stencil_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
202 depth_stencil_info->depthTestEnable = self.depth_test.enabled;
203 depth_stencil_info->depthWriteEnable = self.depth_test.write;
204 depth_stencil_info->depthCompareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.depth_test.compare));
205 depth_stencil_info->depthBoundsTestEnable = VK_FALSE;
207 depth_stencil_info->stencilTestEnable = self.stencil_test.enabled;
208 depth_stencil_info->front.failOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.stencil_fail_op));
209 depth_stencil_info->front.passOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_pass_op));
210 depth_stencil_info->front.depthFailOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_fail_op));
211 depth_stencil_info->front.compareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.stencil_test.compare));
212 depth_stencil_info->front.compareMask = 0xFFFFFFFFU;
213 depth_stencil_info->front.writeMask = 0xFFFFFFFFU;
214 depth_stencil_info->front.reference = self.stencil_test.reference;
215 depth_stencil_info->back = depth_stencil_info->front;
217 for(unsigned i=0; i<n_color_attachments; ++i)
219 blend_attachments[i].blendEnable = self.blend.enabled;
220 blend_attachments[i].srcColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.src_factor));
221 blend_attachments[i].dstColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.dst_factor));
222 blend_attachments[i].colorBlendOp = static_cast<VkBlendOp>(get_vulkan_blend_equation(self.blend.equation));
223 blend_attachments[i].srcAlphaBlendFactor = blend_attachments[i].srcColorBlendFactor;
224 blend_attachments[i].dstAlphaBlendFactor = blend_attachments[i].dstColorBlendFactor;
225 blend_attachments[i].alphaBlendOp = blend_attachments[i].colorBlendOp;
226 blend_attachments[i].colorWriteMask = get_vulkan_color_mask(self.blend.write_mask);
229 blend_info->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
230 blend_info->attachmentCount = n_color_attachments;
231 blend_info->pAttachments = blend_attachments;
233 dynamic_states[0] = VK_DYNAMIC_STATE_VIEWPORT;
234 dynamic_states[1] = VK_DYNAMIC_STATE_SCISSOR;
236 dynamic_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
237 dynamic_info->dynamicStateCount = 2;
238 dynamic_info->pDynamicStates = dynamic_states;
240 pipeline_info->sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
242 pipeline_info->pInputAssemblyState = input_assembly_info;
243 pipeline_info->pTessellationState = 0;
244 pipeline_info->pViewportState = viewport_info;
245 pipeline_info->pRasterizationState = raster_info;
246 pipeline_info->pMultisampleState = multisample_info;
247 pipeline_info->pDepthStencilState = depth_stencil_info;
248 pipeline_info->pColorBlendState = blend_info;
249 pipeline_info->pDynamicState = dynamic_info;
250 pipeline_info->renderPass = handle_cast<::VkRenderPass>(render_pass);
251 pipeline_info->subpass = 0;
255 pipeline_info->stageCount = self.shprog->n_stages;
256 pipeline_info->pStages = reinterpret_cast<const VkPipelineShaderStageCreateInfo *>(self.shprog->creation_info.data());
257 pipeline_info->layout = handle_cast<::VkPipelineLayout>(self.shprog->layout_handle);
260 if(self.vertex_setup)
261 pipeline_info->pVertexInputState = reinterpret_cast<const VkPipelineVertexInputStateCreateInfo *>(self.vertex_setup->creation_info.data());
264 uint64_t VulkanPipelineState::compute_descriptor_set_hash(unsigned index) const
266 const PipelineState &self = *static_cast<const PipelineState *>(this);
268 uint64_t result = hash<64>(0, 0);
271 auto i = lower_bound_member(self.uniform_blocks, static_cast<int>(index)<<20, &PipelineState::BoundUniformBlock::binding);
272 for(; (i!=self.uniform_blocks.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
275 result = hash_update<64>(result, i->binding);
276 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->block));
277 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->buffer->handle));
281 auto j = lower_bound_member(self.textures, index<<20, &PipelineState::BoundTexture::binding);
282 for(; (j!=self.textures.end() && j->binding>>20==index); ++j)
285 result = hash_update<64>(result, j->binding);
286 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(j->texture->handle));
287 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(j->sampler->handle));
288 result = hash_update<64>(result, j->level);
293 result = hash_update<64>(result, self.shprog->stage_flags);
298 bool VulkanPipelineState::is_descriptor_set_dynamic(unsigned index) const
300 const PipelineState &self = *static_cast<const PipelineState *>(this);
302 auto i = lower_bound_member(self.uniform_blocks, static_cast<int>(index)<<20, &PipelineState::BoundUniformBlock::binding);
303 for(; (i!=self.uniform_blocks.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
304 if(i->used && i->buffer && i->buffer->get_usage()==STREAMING)
310 VkDescriptorSetLayout VulkanPipelineState::get_descriptor_set_layout(unsigned index) const
312 return static_cast<const PipelineState *>(this)->shprog->desc_set_layout_handles[index];
315 unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, unsigned frame, vector<char> &buffer) const
317 const PipelineState &self = *static_cast<const PipelineState *>(this);
319 auto u_begin = lower_bound_member(self.uniform_blocks, static_cast<int>(index)<<20, &PipelineState::BoundUniformBlock::binding);
320 auto t_begin = lower_bound_member(self.textures, index<<20, &PipelineState::BoundTexture::binding);
322 unsigned n_buffers = 0;
323 for(auto i=u_begin; (i!=self.uniform_blocks.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
326 unsigned n_images = 0;
327 for(auto i=t_begin; (i!=self.textures.end() && i->binding>>20==index); ++i)
330 unsigned n_writes = n_buffers+n_images;
332 StructureBuilder sb(buffer, 3);
333 VkWriteDescriptorSet *&writes = sb.add<VkWriteDescriptorSet>(n_writes);
334 VkDescriptorBufferInfo *&buffers = sb.add<VkDescriptorBufferInfo>(n_buffers);
335 VkDescriptorImageInfo *&images = sb.add<VkDescriptorImageInfo>(n_images);
337 VkWriteDescriptorSet *write_ptr = writes;
338 VkDescriptorBufferInfo *buffer_ptr = buffers;
339 VkDescriptorImageInfo *image_ptr = images;
341 for(auto i=u_begin; (i!=self.uniform_blocks.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
344 buffer_ptr->buffer = handle_cast<::VkBuffer>(i->buffer->handle);
345 buffer_ptr->offset = i->block->get_offset();
346 if(i->buffer->get_usage()==STREAMING)
347 buffer_ptr->offset += frame*i->buffer->get_size();
348 buffer_ptr->range = i->block->get_data_size();
350 write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
351 write_ptr->dstBinding = i->binding&0xFFFFF;
352 write_ptr->descriptorCount = 1;
353 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
354 write_ptr->pBufferInfo = buffer_ptr;
360 for(auto i=t_begin; (i!=self.textures.end() && i->binding>>20==index); ++i)
363 image_ptr->sampler = handle_cast<::VkSampler>(i->sampler->handle);
365 image_ptr->imageView = handle_cast<::VkImageView>(i->texture->view_handle);
367 image_ptr->imageView = handle_cast<::VkImageView>(i->texture->mip_view_handles[i->level]);
368 image_ptr->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
370 write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
371 write_ptr->dstBinding = i->binding&0xFFFFF;
372 write_ptr->descriptorCount = 1;
373 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
374 write_ptr->pImageInfo = image_ptr;
383 void VulkanPipelineState::apply(VkCommandBuffer command_buffer, const VulkanPipelineState *last, unsigned frame, bool negative_viewport) const
385 const PipelineState &self = *static_cast<const PipelineState *>(this);
386 const VulkanFunctions &vk = device.get_functions();
391 first_changed_desc_set = 0;
395 const PipelineState &last_ps = *static_cast<const PipelineState *>(last);
396 if(handle!=last->handle)
398 unapplied |= PipelineState::SHPROG;
399 if(self.shprog->stage_flags!=last_ps.shprog->stage_flags)
401 unapplied |= PipelineState::UNIFORMS;
402 first_changed_desc_set = 0;
405 if(self.vertex_setup!=last_ps.vertex_setup)
406 unapplied |= PipelineState::VERTEX_SETUP;
407 for(unsigned i=0; i<descriptor_set_slots.size(); ++i)
408 if(i>=last->descriptor_set_slots.size() || descriptor_set_slots[i]!=last->descriptor_set_slots[i])
410 unapplied |= PipelineState::UNIFORMS;
411 first_changed_desc_set = min(first_changed_desc_set, i);
414 if(self.viewport!=last_ps.viewport)
415 unapplied |= PipelineState::VIEWPORT;
416 if(self.scissor!=last_ps.scissor)
417 unapplied |= PipelineState::SCISSOR;
420 if(unapplied&PipelineState::SHPROG)
421 vk.CmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, handle);
423 if(unapplied&PipelineState::VERTEX_SETUP)
424 if(const VertexSetup *vs = self.vertex_setup)
426 vk.CmdBindVertexBuffers(command_buffer, 0, vs->n_bindings, vs->buffers, vs->offsets);
427 VkIndexType index_type = static_cast<VkIndexType>(get_vulkan_index_type(vs->get_index_type()));
428 vk.CmdBindIndexBuffer(command_buffer, vs->get_index_buffer()->handle, 0, index_type);
431 if(!self.uniform_blocks.empty())
433 const PipelineState::BoundUniformBlock &first_block = self.uniform_blocks.front();
434 if(first_block.used && first_block.binding==ReflectData::PUSH_CONSTANT)
436 const UniformBlock &pc_block = *first_block.block;
437 vk.CmdPushConstants(command_buffer, self.shprog->layout_handle, self.shprog->stage_flags,
438 pc_block.get_offset(), pc_block.get_data_size(), pc_block.get_data_pointer());
442 if((unapplied&PipelineState::UNIFORMS) && !descriptor_set_slots.empty())
444 vector<VkDescriptorSet> descriptor_set_handles;
445 descriptor_set_handles.reserve(descriptor_set_slots.size()-first_changed_desc_set);
446 for(unsigned i=first_changed_desc_set; i<descriptor_set_slots.size(); ++i)
447 descriptor_set_handles.push_back(device.get_descriptor_pool().get_descriptor_set(
448 self.descriptor_set_slots[i], self, i, frame));
450 vk.CmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, self.shprog->layout_handle,
451 first_changed_desc_set, descriptor_set_handles.size(), descriptor_set_handles.data(), 0, 0);
454 if(unapplied&(PipelineState::VIEWPORT|PipelineState::SCISSOR))
456 Rect fb_rect = self.framebuffer->get_rect();
458 if(unapplied&PipelineState::VIEWPORT)
460 Rect viewport_rect = fb_rect.intersect(self.viewport);
461 VkViewport viewport = { };
462 viewport.x = viewport_rect.left;
463 viewport.y = viewport_rect.bottom;
464 viewport.width = viewport_rect.width;
465 viewport.height = viewport_rect.height;
466 if(negative_viewport)
468 viewport.y += viewport.height;
469 viewport.height = -viewport.height;
471 viewport.minDepth = 0.0f;
472 viewport.maxDepth = 1.0f;
473 vk.CmdSetViewport(command_buffer, 0, 1, &viewport);
476 if(unapplied&PipelineState::SCISSOR)
478 Rect scissor_rect = fb_rect.intersect(self.scissor);
479 VkRect2D scissor = { };
480 scissor.offset.x = scissor_rect.left;
481 scissor.offset.y = scissor_rect.bottom;
482 scissor.extent.width = scissor_rect.width;
483 scissor.extent.height = scissor_rect.height;
484 vk.CmdSetScissor(command_buffer, 0, 1, &scissor);
489 first_changed_desc_set = descriptor_set_slots.size();