1 #include <msp/core/hash.h>
7 #include "framebuffer.h"
8 #include "pipelinestate.h"
9 #include "pipelinestate_backend.h"
13 #include "stenciltest.h"
14 #include "structurebuilder.h"
16 #include "uniformblock.h"
17 #include "vertexsetup.h"
25 VulkanPipelineState::VulkanPipelineState():
26 device(Device::get_current())
29 VulkanPipelineState::VulkanPipelineState(VulkanPipelineState &&other):
34 void VulkanPipelineState::update() const
36 const PipelineState &self = *static_cast<const PipelineState *>(this);
38 constexpr unsigned pipeline_mask = PipelineState::SHPROG|PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL|
39 PipelineState::DEPTH_TEST|PipelineState::STENCIL_TEST|PipelineState::BLEND|PipelineState::PRIMITIVE_TYPE;
40 if(self.changes&pipeline_mask)
41 handle = device.get_pipeline_cache().get_pipeline(self);
43 if(self.changes&(PipelineState::SHPROG|PipelineState::UNIFORMS|PipelineState::TEXTURES))
45 unsigned changed_sets = (self.changes&PipelineState::SHPROG ? ~0U : 0U);
46 for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
47 if(u.changed && u.binding>=0)
49 changed_sets |= 1<<(u.binding>>20);
53 descriptor_set_handles.resize(self.shprog->get_n_descriptor_sets());
54 for(unsigned i=0; i<descriptor_set_handles.size(); ++i)
55 if(changed_sets&(1<<i))
56 descriptor_set_handles[i] = device.get_pipeline_cache().get_descriptor_set(self, i);
62 uint64_t VulkanPipelineState::compute_hash() const
64 const PipelineState &self = *static_cast<const PipelineState *>(this);
65 const FrameFormat &format = self.framebuffer->get_format();
67 uint64_t result = hash<64>(self.shprog);
68 result = hash_update<64>(result, self.vertex_setup->compute_hash());
69 result = hash_round<64>(result, self.primitive_type);
71 if(self.front_face!=NON_MANIFOLD && self.face_cull!=NO_CULL)
73 result = hash_round<64>(result, self.front_face);
74 result = hash_round<64>(result, self.face_cull);
77 result = hash_round<64>(result, format.get_samples());
79 if(const DepthTest *depth_test = self.depth_test)
80 if(depth_test->enabled)
82 result = hash_round<64>(result, depth_test->compare);
83 result = hash_update<64>(result, depth_test->write);
86 if(const StencilTest *stencil_test = self.stencil_test)
87 if(stencil_test->enabled)
89 result = hash_round<64>(result, stencil_test->compare);
90 result = hash_round<64>(result, stencil_test->stencil_fail_op);
91 result = hash_round<64>(result, stencil_test->depth_fail_op);
92 result = hash_round<64>(result, stencil_test->depth_pass_op);
93 result = hash_update<64>(result, stencil_test->reference);
96 if(const Blend *blend = self.blend)
99 result = hash_round<64>(result, blend->equation);
100 result = hash_round<64>(result, blend->src_factor);
101 result = hash_round<64>(result, blend->dst_factor);
102 result = hash_round<64>(result, blend->write_mask);
105 for(FrameAttachment a: format)
106 result = hash_update<64>(result, a);
111 void VulkanPipelineState::fill_creation_info(vector<char> &buffer) const
113 const PipelineState &self = *static_cast<const PipelineState *>(this);
115 const FrameFormat &format = self.framebuffer->get_format();
116 VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(format, false, false, false);
118 unsigned n_color_attachments = 0;
119 for(FrameAttachment a: format)
121 unsigned attach_pt = get_attach_point(a);
122 if(attach_pt!=get_attach_point(DEPTH_ATTACHMENT) && attach_pt!=get_attach_point(STENCIL_ATTACHMENT))
123 ++n_color_attachments;
126 StructureBuilder sb(buffer, 10);
127 VkGraphicsPipelineCreateInfo *&pipeline_info = sb.add<VkGraphicsPipelineCreateInfo>();
128 VkPipelineInputAssemblyStateCreateInfo *&input_assembly_info = sb.add<VkPipelineInputAssemblyStateCreateInfo>();
129 VkPipelineViewportStateCreateInfo *&viewport_info = sb.add<VkPipelineViewportStateCreateInfo>();
130 VkPipelineRasterizationStateCreateInfo *&raster_info = sb.add<VkPipelineRasterizationStateCreateInfo>();
131 VkPipelineMultisampleStateCreateInfo *&multisample_info = sb.add<VkPipelineMultisampleStateCreateInfo>();
132 VkPipelineDepthStencilStateCreateInfo *&depth_stencil_info = sb.add<VkPipelineDepthStencilStateCreateInfo>();
133 VkPipelineColorBlendStateCreateInfo *&blend_info = sb.add<VkPipelineColorBlendStateCreateInfo>();
134 VkPipelineColorBlendAttachmentState *&blend_attachments = sb.add<VkPipelineColorBlendAttachmentState>(n_color_attachments);
135 VkPipelineDynamicStateCreateInfo *&dynamic_info = sb.add<VkPipelineDynamicStateCreateInfo>();
136 VkDynamicState *&dynamic_states = sb.add<VkDynamicState>(2);
138 input_assembly_info->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
139 input_assembly_info->topology = static_cast<VkPrimitiveTopology>(get_vulkan_primitive_type(self.primitive_type));
140 input_assembly_info->primitiveRestartEnable = true;
142 viewport_info->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
143 viewport_info->viewportCount = 1;
144 viewport_info->pViewports = 0;
145 viewport_info->scissorCount = 1;
146 viewport_info->pScissors = 0;
148 raster_info->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
149 raster_info->depthClampEnable = VK_FALSE;
150 raster_info->rasterizerDiscardEnable = VK_FALSE;
151 raster_info->polygonMode = VK_POLYGON_MODE_FILL;
152 if(self.face_cull==NO_CULL || self.front_face==NON_MANIFOLD)
154 raster_info->cullMode = VK_CULL_MODE_NONE;
155 raster_info->frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
159 raster_info->cullMode = (self.face_cull==CULL_FRONT ? VK_CULL_MODE_FRONT_BIT : VK_CULL_MODE_BACK_BIT);
160 raster_info->frontFace = (self.front_face==CLOCKWISE ? VK_FRONT_FACE_CLOCKWISE : VK_FRONT_FACE_COUNTER_CLOCKWISE);
162 raster_info->depthBiasEnable = VK_FALSE;
163 raster_info->depthBiasConstantFactor = 0.0f;
164 raster_info->depthBiasClamp = 0.0f;
165 raster_info->depthBiasSlopeFactor = 0.0f;
166 raster_info->lineWidth = 1.0f;
168 multisample_info->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
169 multisample_info->rasterizationSamples = static_cast<VkSampleCountFlagBits>(get_vulkan_samples(format.get_samples()));
170 multisample_info->sampleShadingEnable = VK_FALSE;
171 multisample_info->minSampleShading = 1.0f;
172 multisample_info->pSampleMask = 0;
173 multisample_info->alphaToCoverageEnable = VK_FALSE;
174 multisample_info->alphaToOneEnable = VK_FALSE;
176 depth_stencil_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
177 if(const DepthTest *depth_test = self.depth_test)
179 depth_stencil_info->depthTestEnable = depth_test->enabled;
180 depth_stencil_info->depthWriteEnable = depth_test->write;
181 depth_stencil_info->depthCompareOp = static_cast<VkCompareOp>(get_vulkan_predicate(depth_test->compare));
182 depth_stencil_info->depthBoundsTestEnable = VK_FALSE;
184 if(const StencilTest *stencil_test = self.stencil_test)
186 depth_stencil_info->stencilTestEnable = stencil_test->enabled;
187 depth_stencil_info->front.failOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(stencil_test->stencil_fail_op));
188 depth_stencil_info->front.passOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(stencil_test->depth_pass_op));
189 depth_stencil_info->front.depthFailOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(stencil_test->depth_fail_op));
190 depth_stencil_info->front.compareOp = static_cast<VkCompareOp>(get_vulkan_predicate(stencil_test->compare));
191 depth_stencil_info->front.compareMask = 0xFFFFFFFFU;
192 depth_stencil_info->front.writeMask = 0xFFFFFFFFU;
193 depth_stencil_info->front.reference = stencil_test->reference;
194 depth_stencil_info->back = depth_stencil_info->front;
197 if(const Blend *blend = self.blend)
199 for(unsigned i=0; i<n_color_attachments; ++i)
201 blend_attachments[i].blendEnable = blend->enabled;
202 blend_attachments[i].srcColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(blend->src_factor));
203 blend_attachments[i].dstColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(blend->dst_factor));
204 blend_attachments[i].colorBlendOp = static_cast<VkBlendOp>(get_vulkan_blend_equation(blend->equation));
205 blend_attachments[i].srcAlphaBlendFactor = blend_attachments[i].srcColorBlendFactor;
206 blend_attachments[i].dstAlphaBlendFactor = blend_attachments[i].dstColorBlendFactor;
207 blend_attachments[i].alphaBlendOp = blend_attachments[i].colorBlendOp;
208 blend_attachments[i].colorWriteMask = get_vulkan_color_mask(blend->write_mask);
213 for(unsigned i=0; i<n_color_attachments; ++i)
214 blend_attachments[i].colorWriteMask = VK_COLOR_COMPONENT_R_BIT|VK_COLOR_COMPONENT_G_BIT|VK_COLOR_COMPONENT_B_BIT|VK_COLOR_COMPONENT_A_BIT;
217 blend_info->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
218 blend_info->attachmentCount = n_color_attachments;
219 blend_info->pAttachments = blend_attachments;
221 dynamic_states[0] = VK_DYNAMIC_STATE_VIEWPORT;
222 dynamic_states[1] = VK_DYNAMIC_STATE_SCISSOR;
224 dynamic_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
225 dynamic_info->dynamicStateCount = 2;
226 dynamic_info->pDynamicStates = dynamic_states;
228 pipeline_info->sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
230 pipeline_info->pInputAssemblyState = input_assembly_info;
231 pipeline_info->pTessellationState = 0;
232 pipeline_info->pViewportState = viewport_info;
233 pipeline_info->pRasterizationState = raster_info;
234 pipeline_info->pMultisampleState = multisample_info;
235 pipeline_info->pDepthStencilState = depth_stencil_info;
236 pipeline_info->pColorBlendState = blend_info;
237 pipeline_info->pDynamicState = dynamic_info;
238 pipeline_info->renderPass = handle_cast<::VkRenderPass>(render_pass);
239 pipeline_info->subpass = 0;
243 pipeline_info->stageCount = self.shprog->n_stages;
244 pipeline_info->pStages = reinterpret_cast<const VkPipelineShaderStageCreateInfo *>(self.shprog->creation_info.data());
245 pipeline_info->layout = handle_cast<::VkPipelineLayout>(self.shprog->layout_handle);
248 if(self.vertex_setup)
250 self.vertex_setup->refresh();
251 pipeline_info->pVertexInputState = reinterpret_cast<const VkPipelineVertexInputStateCreateInfo *>(self.vertex_setup->creation_info.data());
255 uint64_t VulkanPipelineState::compute_descriptor_set_hash(unsigned index) const
257 const PipelineState &self = *static_cast<const PipelineState *>(this);
259 uint64_t result = hash<64>(0, 0);
260 for(const PipelineState::BoundUniformBlock &b: self.uniform_blocks)
261 if(b.block && b.binding>=0 && static_cast<unsigned>(b.binding>>20)==index)
263 result = hash_update<64>(result, b.binding);
264 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(b.block));
270 VkDescriptorSetLayout VulkanPipelineState::get_descriptor_set_layout(unsigned index) const
272 return static_cast<const PipelineState *>(this)->shprog->desc_set_layout_handles[index];
275 unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, vector<char> &buffer) const
277 const PipelineState &self = *static_cast<const PipelineState *>(this);
279 unsigned n_buffers = 0;
280 for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
281 if(u.block && u.binding>=0 && static_cast<unsigned>(u.binding>>20)==index)
284 StructureBuilder sb(buffer, 2);
285 VkWriteDescriptorSet *&writes = sb.add<VkWriteDescriptorSet>(n_buffers);
286 VkDescriptorBufferInfo *&buffers = sb.add<VkDescriptorBufferInfo>(n_buffers);
288 VkWriteDescriptorSet *write_ptr = writes;
289 VkDescriptorBufferInfo *buffer_ptr = buffers;
291 for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
292 if(u.block && u.binding>=0 && static_cast<unsigned>(u.binding>>20)==index)
294 buffer_ptr->buffer = handle_cast<::VkBuffer>(u.block->get_buffer()->handle);
295 buffer_ptr->offset = u.block->get_offset();
296 buffer_ptr->range = u.block->get_data_size();
298 write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
299 write_ptr->dstBinding = u.binding&0xFFFFF;
300 write_ptr->descriptorCount = 1;
301 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
302 write_ptr->pBufferInfo = buffer_ptr;
311 void VulkanPipelineState::apply(VkCommandBuffer command_buffer) const
313 const PipelineState &self = *static_cast<const PipelineState *>(this);
314 const VulkanFunctions &vk = device.get_functions();
316 vk.CmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, handle);
317 if(const VertexSetup *vs = self.vertex_setup)
319 vk.CmdBindVertexBuffers(command_buffer, 0, vs->n_bindings, vs->buffers, vs->offsets);
320 VkIndexType index_type = static_cast<VkIndexType>(get_vulkan_index_type(vs->get_index_type()));
321 vk.CmdBindIndexBuffer(command_buffer, vs->get_index_buffer()->handle, 0, index_type);
324 if(!self.uniform_blocks.empty())
326 const PipelineState::BoundUniformBlock &first_block = self.uniform_blocks.front();
327 if(first_block.block && first_block.binding==ReflectData::PUSH_CONSTANT && first_block.changed)
329 const UniformBlock &pc_block = *first_block.block;
330 vk.CmdPushConstants(command_buffer, self.shprog->layout_handle, VK_SHADER_STAGE_ALL,
331 pc_block.get_offset(), pc_block.get_data_size(), pc_block.get_data_pointer());
335 vk.CmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, self.shprog->layout_handle, 0, descriptor_set_handles.size(), descriptor_set_handles.data(), 0, 0);
337 VkViewport viewport = { };
340 viewport.x = self.viewport->left;
341 viewport.y = self.framebuffer->get_height()-(self.viewport->bottom+self.viewport->height);
342 viewport.width = self.viewport->width;
343 viewport.height = self.viewport->height;
349 viewport.width = self.framebuffer->get_width();
350 viewport.height = self.framebuffer->get_height();
352 viewport.minDepth = 0.0f;
353 viewport.maxDepth = 1.0f;
354 vk.CmdSetViewport(command_buffer, 0, 1, &viewport);
356 VkRect2D scissor = { };
359 scissor.offset.x = self.scissor->left;
360 scissor.offset.y = self.framebuffer->get_height()-(self.scissor->bottom+self.scissor->height);
361 scissor.extent.width = self.scissor->width;
362 scissor.extent.height = self.scissor->height;
366 scissor.offset.x = 0;
367 scissor.offset.y = 0;
368 scissor.extent.width = self.framebuffer->get_width();
369 scissor.extent.height = self.framebuffer->get_height();
371 vk.CmdSetScissor(command_buffer, 0, 1, &scissor);