2 #include <msp/graphics/vulkancontext_platform.h>
3 #include <msp/strings/lexicalcast.h>
5 #include "device_backend.h"
13 VulkanDevice::VulkanDevice(Graphics::Window &wnd, const Graphics::VulkanOptions &opts):
15 device(handle_cast<VkDevice>(context.get_private().device)),
16 graphics_queue(handle_cast<VkQueue>(context.get_private().graphics_queue)),
17 functions(new VulkanFunctions(context)),
18 allocator(*static_cast<Device *>(this)),
19 destroy_queue(*static_cast<Device *>(this)),
20 synchronizer(*static_cast<Device *>(this)),
21 transfer_queue(*static_cast<Device *>(this)),
22 pipeline_cache(*static_cast<Device *>(this)),
23 descriptor_pool(*static_cast<Device *>(this))
26 // Cause the destructor of RefPtr<VulkanFunctions> to be emitted here
27 VulkanDevice::~VulkanDevice()
30 Graphics::VulkanOptions VulkanDevice::create_default_options()
32 Graphics::VulkanOptions opts;
33 opts.enable_geometry_shader = true;
35 const char *disable_ptr = getenv("MSPGL_DISABLE_VALIDATION");
36 if(disable_ptr && *disable_ptr)
37 opts.enable_validation = !lexical_cast<bool>(string(disable_ptr));
39 opts.enable_validation = true;
40 opts.enable_debug_report = true;
45 void VulkanDevice::fill_info()
47 DeviceInfo &info = static_cast<Device *>(this)->info;
49 VkPhysicalDeviceProperties props;
50 functions->GetPhysicalDeviceProperties(props);
52 info.api_version.major = (props.apiVersion>>22)&0x7F;
53 info.api_version.minor = (props.apiVersion>>12)&0x3FF;
55 DeviceLimits &limits = info.limits;
56 limits.max_clip_planes = props.limits.maxClipDistances;
57 limits.max_vertex_attributes = props.limits.maxVertexInputAttributes;
58 limits.max_texture_bindings = props.limits.maxDescriptorSetSampledImages;
59 limits.max_color_attachments = props.limits.maxColorAttachments;
60 unsigned samples = props.limits.framebufferColorSampleCounts&props.limits.framebufferDepthSampleCounts&props.limits.framebufferStencilSampleCounts;
61 if(samples&VK_SAMPLE_COUNT_64_BIT)
62 limits.max_samples = 64;
63 else if(samples&VK_SAMPLE_COUNT_32_BIT)
64 limits.max_samples = 32;
65 else if(samples&VK_SAMPLE_COUNT_16_BIT)
66 limits.max_samples = 16;
67 else if(samples&VK_SAMPLE_COUNT_8_BIT)
68 limits.max_samples = 8;
69 limits.max_uniform_bindings = props.limits.maxDescriptorSetUniformBuffers;
70 limits.uniform_buffer_alignment = props.limits.minUniformBufferOffsetAlignment;
71 limits.max_anisotropy = props.limits.maxSamplerAnisotropy;
73 info.glsl_features = SL::Features::from_api_version(info.api, info.api_version);