1 #ifndef MSP_GL_BLEND_BACKEND_H_
2 #define MSP_GL_BLEND_BACKEND_H_
4 #ifndef MSP_GL_BLEND_H_
5 #error "blend_backend.h requires blend.h"
11 unsigned get_vulkan_blend_equation(BlendEquation);
12 unsigned get_vulkan_blend_factor(BlendFactor);
13 unsigned get_vulkan_color_mask(ColorWriteMask);