1 #ifndef MSP_GL_TEXTURECUBE_BACKEND_H_
2 #define MSP_GL_TEXTURECUBE_BACKEND_H_
9 class OpenGLTextureCube: public Texture
15 void sub_image(unsigned, unsigned, int, int, unsigned, unsigned, const void *);
18 using TextureCubeBackend = OpenGLTextureCube;
20 unsigned get_gl_cube_face(unsigned);