1 #ifndef MSP_GL_ANIMATIONEVENTOBSERVER_H_
2 #define MSP_GL_ANIMATIONEVENTOBSERVER_H_
5 #include <msp/core/variant.h>
12 class AnimationEventObserver
15 AnimationEventObserver() = default;
17 virtual ~AnimationEventObserver() = default;
19 virtual void animation_event(Placeable *, const std::string &, const Variant &) { }