1 #ifndef MSP_GL_RESOURCEMANAGER_H_
2 #define MSP_GL_RESOURCEMANAGER_H_
4 #include <msp/core/mutex.h>
5 #include <msp/core/semaphore.h>
6 #include <msp/core/thread.h>
7 #include <msp/datafile/collection.h>
24 struct ManagedResource
27 DataFile::Collection *collection;
30 Resource::AsyncLoader *loader;
34 ManagedResource(Resource &);
37 void finish_loading();
41 class LoadingThread: public Thread
54 ResourceManager &manager;
56 ManagedResource *volatile resource;
60 LoadingThread(ResourceManager &);
66 void set_resource(ManagedResource *);
67 ManagedResource *get_resource() const { return resource; }
69 State get_state() const { return state; }
74 typedef std::map<const Resource *, ManagedResource> ResourceMap;
75 typedef std::list<ManagedResource *> LoadQueue;
79 ResourceMap resources;
82 unsigned min_retain_frames;
83 unsigned max_retain_frames;
91 void set_loading_policy(LoadingPolicy);
92 void set_async_loads(bool);
93 void set_max_retain_frames(unsigned);
95 void add_resource(Resource &);
96 void *get_data_for_resource(const Resource &);
97 void set_resource_location(Resource &, DataFile::Collection &, const std::string &);
98 void load_resource(Resource &);
99 void resource_used(const Resource &);
100 void remove_resource(Resource &);