6 self.resource_collection = True
7 self.show_progress = True
9 def export_to_file(self, context, out_fn):
10 objs = [o for o in context.selected_objects if o.type=="MESH" and not o.lod_for_parent]
11 objs = [o for o in objs if (not o.compound or o.parent not in objs)]
13 path, base = os.path.split(out_fn)
14 base, ext = os.path.splitext(base)
16 from .export_object import ObjectExporter
17 object_export = ObjectExporter()
19 object_prototypes = {}
23 if o.name in object_prototypes:
27 if not any(s.link=="OBJECT" for s in o.material_slots):
31 if u.data.name!=o.data.name:
33 if any(s.link=="OBJECT" for s in u.material_slots):
40 while not c.name.startswith(prefix):
41 pos = max(prefix.rfind(' '), prefix.rfind('.'))
47 export_names[o.name+".object"] = prefix.strip(" .")+".object"
49 unique_objects.append(o)
51 object_prototypes[c.name] = o
53 from .util import Progress
54 progress = Progress(self.show_progress and context)
57 self.export_scene_resources(context, unique_objects, resources, progress)
58 for n, r in resources.items():
59 if r.name in export_names:
60 r.name = export_names[r.name]
62 scene_res = self.export_scene(context, objs, progress, prototypes=object_prototypes, resources=resources)
63 refs = scene_res.collect_references()
65 from .datafile import Statement
66 if self.resource_collection:
67 keywords = { ".mat": "material",
71 ".tex2d": "texture2d" }
72 with open(os.path.join(path, base+"_resources.mdc"), "w") as res_out:
74 st = Statement(keywords[os.path.splitext(r.name)[1]], r.name)
76 st.write_to_file(res_out)
78 res_dir = os.path.join(path, base+"_resources")
79 if not os.path.exists(res_dir):
82 with open(os.path.join(res_dir, r.name), "w") as res_out:
83 for s in r.statements:
84 s.write_to_file(res_out)
86 with open(out_fn, "w") as out_file:
87 for s in scene_res.statements:
88 s.write_to_file(out_file)
90 def export_scene_resources(self, context, objs, resources, progress):
91 from .export_object import ObjectExporter
92 object_export = ObjectExporter()
93 object_export.single_file = False
97 for i, o in enumerate(objs):
98 progress.push_task_slice(o.name, i, len(objs))
99 object_export.export_object_resources(context, o, resources, progress, material_maps=material_maps)
100 obj_name = o.name+".object"
101 resources[obj_name] = object_export.export_object(context, o, progress, resources=resources)
104 def export_scene(self, context, objs, progress, *, prototypes, resources):
105 from .datafile import Resource, Statement
106 scene_res = Resource("scene.scene")
109 obj_res = resources[prototypes[o.name].name+".object"]
110 st = scene_res.create_reference_statement("object", obj_res, o.name)
112 ss = Statement("transform")
114 loc = o.matrix_world.to_translation()
115 ss.sub.append(Statement("position", *tuple(loc)))
117 quat = o.matrix_world.to_quaternion()
118 if o.rotation_mode in ('XYZ', 'XZY', 'YXZ', 'YZX', 'ZXY', 'ZYX'):
119 angles = [a*180/math.pi for a in quat.to_euler()]
120 ss.sub.append(Statement("euler", *angles));
122 ss.sub.append(Statement("rotation", quat.angle*180/math.pi, *tuple(quat.axis)))
124 scale = o.matrix_world.to_scale()
125 ss.sub.append(Statement("scale", *tuple(scale)))
128 scene_res.statements.append(st)
130 progress.set_progress(1.0)