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libs/game.git
2025-04-22 Mikko RasaMiscellaneous minor cleanups master
2025-04-22 Mikko RasaImplement a VR mode for the playground example
2025-04-22 Mikko RasaAdjust destruction order of Application members
2025-04-22 Mikko RasaRefactor layer and collision mask logic in PhysicsSystem
2025-04-22 Mikko RasaAdd missing event observation to PhysicsSystem
2025-04-22 Mikko RasaClarify names of some functions
2025-04-22 Mikko RasaTrigger reflected base class discovery from the pool...
2025-04-22 Mikko RasaRedesign reflected base class discovery
2025-04-18 Mikko RasaUpdate body generation when setting motion type
2025-04-18 Mikko RasaInitialize expected generations to nonzero
2025-04-18 Mikko RasaDon't autogenerate mesh if the shape has no technique...
2025-04-17 Mikko RasaUse fresh parent state when propagating transforms
2025-04-15 Mikko RasaAdd components for defining joints between rigid bodies
2025-04-15 Mikko RasaAllow overriding the base class of BufferedComponent
2025-04-14 Mikko RasaAdd a setup flag to make rigid bodies incorporeal
2025-04-14 Mikko RasaUse world space transforms to interface with physics...
2025-04-14 Mikko RasaSupport setting transform values in world space
2025-04-14 Mikko RasaSkip propagating transforms that were not changed
2025-04-14 Mikko RasaClear the dirty flag when updating transform order
2025-04-14 Mikko RasaOnly update transform component if the physics body...
2025-04-14 Mikko RasaAdd an event for collisions between rigid bodies
2025-04-14 Mikko RasaSupport emitting preconstructed events without copying
2025-04-14 Mikko RasaOnly add colliders to the lookup if necessary
2025-04-14 Mikko RasaRefactor handling of pending physics bodies
2025-04-03 Mikko RasaTake advantage of the new algorithms in mspcore
2025-04-02 Mikko RasaDon't allow setting a zero field of view at runtime
2025-04-02 Mikko RasaAdd a function to set the stepsize
2025-04-02 Mikko RasaIgnore catch-up ticks in Renderer
2025-04-02 Mikko RasaPass more information about tick timing to systems
2025-03-31 Mikko RasaImplement moving toys with the mouse in the playground...
2025-03-31 Mikko RasaAdd support for kinematic motion of rigid bodies
2025-03-31 Mikko RasaUse a different way of determining the default transact...
2025-03-30 Mikko RasaAvoid committing systems at the wrong time
2025-03-30 Mikko RasaAdd a missing include
2025-03-30 Mikko RasaAdd raycast functionality
2025-03-30 Mikko RasaSet physics bodies on different layers based on whether...
2025-03-28 Mikko RasaUse AffineTransform instead of Matrix in the Transform...
2025-03-23 Mikko RasaImplement commit barriers in SystemScheduler
2025-03-23 Mikko RasaRe-separate transaction unblock/block from prepare...
2025-03-23 Mikko RasaMove System tick bracketing to SystemScheduler
2025-03-23 Mikko RasaRefactor dependency iteration in SystemScheduler to...
2025-03-22 Mikko RasaMake BufferedComponent's commit/prepare functions non...
2025-03-22 Mikko RasaConvert TransformPropagator to a Transactor
2025-03-22 Mikko RasaRewrite System tick bracketing with a Transactor class
2025-03-20 Mikko RasaRename Stage::get_system to find_system
2025-03-18 Mikko RasaPrevent concurrent write access to unbuffered components
2025-03-18 Mikko RasaAllow read-only accesses to a component to occur in...
2025-03-18 Mikko RasaAdd test cases for SystemScheduler
2025-03-18 Mikko RasaTrack individual dependencies in SystemScheduler
2025-03-15 Mikko RasaAdd texture coordinates to generated meshes
2025-03-15 Mikko RasaMake temporary copies of component/child vectors when...
2025-03-15 Mikko RasaAdd an example application for physics
2025-03-15 Mikko RasaMinor improvements
2025-03-15 Mikko RasaSupport loading stage contents from files
2025-03-15 Mikko RasaBasic integration of physics
2025-03-15 Mikko RasaAdd an early_tick function to System
2025-03-15 Mikko RasaAdd utilities for keeping track of entities with specif...
2025-03-15 Mikko RasaAdd generation number to BufferedComponent
2025-03-15 Mikko RasaMake the data members of BufferedComponent private
2025-03-15 Mikko RasaSet camera to non-VR view
2025-03-15 Mikko RasaAdjust order of members in Renderer::RenderedEntity
2025-03-15 Mikko RasaDrop the shape wrapper statement from ShapeSetup loader
2025-03-15 Mikko RasaMake the shape component available for generated setups
2025-03-15 Mikko RasaEnsure that a Shape's setup actually has a shape
2025-03-15 Mikko RasaSupport declaring external types for generated setups
2025-03-15 Mikko RasaAlways check pool relationships when a new pool is...
2025-03-06 Mikko RasaUse the auto type to hold the result of dynamic_handle_cast
2025-03-06 Mikko RasaPut simple constructor definitions in headers
2025-02-12 Mikko RasaRework virtual reality initialization
2025-01-31 Mikko RasaFix .gitignore
2025-01-31 Mikko RasaUse the aligned form of operator delete
2025-01-31 Mikko RasaClean up MeshRenderer when DynamicMeshSource is destroyed
2025-01-31 Mikko RasaAdd some missing VR calls
2025-01-30 Mikko RasaRewrite the VR code to match changes in mspvr
2025-01-27 Mikko RasaAdjust to different way of accessing VR::MotionControll...
2025-01-27 Mikko RasaExport TransformValues in the API
2025-01-27 Mikko RasaAdd missing includes
2025-01-27 Mikko RasaUse different allocation functions for pools
2025-01-27 Mikko RasaExplicitly declare special members of certain classes
2025-01-27 Mikko RasaAdjust for changes in mspnet
2025-01-27 Mikko RasaHide thread-local data behind accessor functions
2025-01-27 Mikko RasaAdd a component for creating meshes via geometry defini...
2025-01-27 Mikko RasaAdd a missing include and forward declaration
2025-01-27 Mikko RasaAdd virtual reality support
2025-01-26 Mikko RasaRework the relationship between renderers and the view
2025-01-26 Mikko RasaInclude the input device in the LocalPlayerArrived...
2025-01-26 Mikko RasaAdd factory function from a matrix to TransformValues
2025-01-19 Mikko RasaRemove more unnecessary uses of std::ref
2024-01-27 Mikko RasaAdd polymorphism discovery for systems
2024-01-27 Mikko RasaCheck bases of intermediate base classes
2024-01-27 Mikko RasaAllow reflection to detect polymorphic bases from a...
2024-01-21 Mikko RasaImplement queueing for remote calls
2024-01-21 Mikko RasaConsolidate the remote call classes
2024-01-16 Mikko RasaAdjust network code for changes in the mspnet library
2024-01-13 Mikko RasaUse iterate_objects in Renderer::tick
2024-01-13 Mikko RasaCosmetic changes
2024-01-13 Mikko RasaCheck that clients only do calls on entities they possess
2024-01-13 Mikko RasaMove an include to where it's actually needed
2024-01-13 Mikko RasaAdd some network state checks
2024-01-13 Mikko RasaDon't filter by target players when sending from a...
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