]> git.tdb.fi Git - libs/game.git/shortlog
libs/game.git
2025-03-30 Mikko RasaSet physics bodies on different layers based on whether...
2025-03-28 Mikko RasaUse AffineTransform instead of Matrix in the Transform...
2025-03-23 Mikko RasaImplement commit barriers in SystemScheduler
2025-03-23 Mikko RasaRe-separate transaction unblock/block from prepare...
2025-03-23 Mikko RasaMove System tick bracketing to SystemScheduler
2025-03-23 Mikko RasaRefactor dependency iteration in SystemScheduler to...
2025-03-22 Mikko RasaMake BufferedComponent's commit/prepare functions non...
2025-03-22 Mikko RasaConvert TransformPropagator to a Transactor
2025-03-22 Mikko RasaRewrite System tick bracketing with a Transactor class
2025-03-20 Mikko RasaRename Stage::get_system to find_system
2025-03-18 Mikko RasaPrevent concurrent write access to unbuffered components
2025-03-18 Mikko RasaAllow read-only accesses to a component to occur in...
2025-03-18 Mikko RasaAdd test cases for SystemScheduler
2025-03-18 Mikko RasaTrack individual dependencies in SystemScheduler
2025-03-15 Mikko RasaAdd texture coordinates to generated meshes
2025-03-15 Mikko RasaMake temporary copies of component/child vectors when...
2025-03-15 Mikko RasaAdd an example application for physics
2025-03-15 Mikko RasaMinor improvements
2025-03-15 Mikko RasaSupport loading stage contents from files
2025-03-15 Mikko RasaBasic integration of physics
2025-03-15 Mikko RasaAdd an early_tick function to System
2025-03-15 Mikko RasaAdd utilities for keeping track of entities with specif...
2025-03-15 Mikko RasaAdd generation number to BufferedComponent
2025-03-15 Mikko RasaMake the data members of BufferedComponent private
2025-03-15 Mikko RasaSet camera to non-VR view
2025-03-15 Mikko RasaAdjust order of members in Renderer::RenderedEntity
2025-03-15 Mikko RasaDrop the shape wrapper statement from ShapeSetup loader
2025-03-15 Mikko RasaMake the shape component available for generated setups
2025-03-15 Mikko RasaEnsure that a Shape's setup actually has a shape
2025-03-15 Mikko RasaSupport declaring external types for generated setups
2025-03-15 Mikko RasaAlways check pool relationships when a new pool is...
2025-03-06 Mikko RasaUse the auto type to hold the result of dynamic_handle_cast
2025-03-06 Mikko RasaPut simple constructor definitions in headers
2025-02-12 Mikko RasaRework virtual reality initialization
2025-01-31 Mikko RasaFix .gitignore
2025-01-31 Mikko RasaUse the aligned form of operator delete
2025-01-31 Mikko RasaClean up MeshRenderer when DynamicMeshSource is destroyed
2025-01-31 Mikko RasaAdd some missing VR calls
2025-01-30 Mikko RasaRewrite the VR code to match changes in mspvr
2025-01-27 Mikko RasaAdjust to different way of accessing VR::MotionControll...
2025-01-27 Mikko RasaExport TransformValues in the API
2025-01-27 Mikko RasaAdd missing includes
2025-01-27 Mikko RasaUse different allocation functions for pools
2025-01-27 Mikko RasaExplicitly declare special members of certain classes
2025-01-27 Mikko RasaAdjust for changes in mspnet
2025-01-27 Mikko RasaHide thread-local data behind accessor functions
2025-01-27 Mikko RasaAdd a component for creating meshes via geometry defini...
2025-01-27 Mikko RasaAdd a missing include and forward declaration
2025-01-27 Mikko RasaAdd virtual reality support
2025-01-26 Mikko RasaRework the relationship between renderers and the view
2025-01-26 Mikko RasaInclude the input device in the LocalPlayerArrived...
2025-01-26 Mikko RasaAdd factory function from a matrix to TransformValues
2025-01-19 Mikko RasaRemove more unnecessary uses of std::ref
2024-01-27 Mikko RasaAdd polymorphism discovery for systems
2024-01-27 Mikko RasaCheck bases of intermediate base classes
2024-01-27 Mikko RasaAllow reflection to detect polymorphic bases from a...
2024-01-21 Mikko RasaImplement queueing for remote calls
2024-01-21 Mikko RasaConsolidate the remote call classes
2024-01-16 Mikko RasaAdjust network code for changes in the mspnet library
2024-01-13 Mikko RasaUse iterate_objects in Renderer::tick
2024-01-13 Mikko RasaCosmetic changes
2024-01-13 Mikko RasaCheck that clients only do calls on entities they possess
2024-01-13 Mikko RasaMove an include to where it's actually needed
2024-01-13 Mikko RasaAdd some network state checks
2024-01-13 Mikko RasaDon't filter by target players when sending from a...
2024-01-13 Mikko RasaRequire entity packets to have an entity_id field of...
2024-01-11 Mikko RasaAllow a custom protocol to be set for Replicator
2024-01-11 Mikko RasaFix an incorrect argument to key_error
2024-01-11 Mikko RasaAdd more kinds of remote calls
2024-01-11 Mikko RasaAvoid sending a packet to the same connection more...
2024-01-11 Mikko RasaStreamline the send functions in Replicator a bit
2024-01-11 Mikko RasaTrack the sender of the current packet
2024-01-09 Mikko RasaAdd facilities to designate entities as player-controlled
2023-12-30 Mikko RasaFix errors revealed by gcc 13
2023-06-17 Mikko RasaRework Landscape to support replication
2023-06-17 Mikko RasaAdd a dynamic cast function for Owned
2023-06-17 Mikko RasaAdd a callback when an entity is spawned over the network
2023-06-17 Mikko RasaAdd a mechanism for replicating function calls to clients
2023-06-17 Mikko RasaSupport custom lookup functions for retrieving setups...
2023-06-17 Mikko RasaGive IDs to entities replicated over the network
2023-06-17 Mikko RasaOnly send spawns to the target players of the replicator
2023-06-17 Mikko RasaSend spawns of newly-created entities in deferred_tick
2023-06-11 Mikko RasaAdd a mechanism for spawning entities over the network
2023-06-11 Mikko RasaAdd interfaces for using Networking from the outside
2023-06-11 Mikko RasaEmit events when the other side of a network connection...
2023-06-11 Mikko RasaRename Networking::next_id to next_player_id
2023-06-11 Mikko RasaUse Networking::set_state in start_server and connect_t...
2023-06-11 Mikko RasaAdd string interning to the network protocol
2023-06-08 Mikko RasaIdentify stages with a name
2023-06-08 Mikko RasaRemove unnecessary std::ref invocations
2023-06-08 Mikko RasaPlace Networking after event things in Director
2023-06-08 Mikko RasaRename some events for clarity and consistency
2023-05-19 Mikko RasaSupport adding prop entities to Landscape
2023-05-15 Mikko RasaAdd support for shadows
2023-05-15 Mikko RasaTrack destruction of individual components in Renderer
2023-05-15 Mikko RasaAllow clearing an Owned by assigning nullptr
2023-05-07 Mikko RasaMake Owned friendly to other template specializations
2023-05-07 Mikko RasaMake iterate_objects const
2023-05-07 Mikko RasaChain certain pool operations to pools of derived objects
2023-05-07 Mikko RasaKeep track of object pools for derived types
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