From 7ed41ad52cf3ce372f589b918fbb3688f8bc377c Mon Sep 17 00:00:00 2001 From: Mikko Rasa Date: Thu, 8 Jun 2023 11:04:12 +0300 Subject: [PATCH] Rename some events for clarity and consistency --- source/game/events.h | 4 ++-- source/game/networking.cpp | 12 ++++++------ source/game/networking.h | 4 ++-- source/gameview/events.h | 4 ++-- source/gameview/playerinput.cpp | 4 ++-- source/gameview/playerinput.h | 2 +- 6 files changed, 15 insertions(+), 15 deletions(-) diff --git a/source/game/events.h b/source/game/events.h index ea903ec..c9948e0 100644 --- a/source/game/events.h +++ b/source/game/events.h @@ -15,13 +15,13 @@ namespace Events { // Defined in networking.h struct NetworkStateChanged; -struct NetworkPlayerAdded +struct NetworkPlayerArrived { unsigned id; std::string name; }; -struct NetworkPlayerRemoved +struct NetworkPlayerDeparted { unsigned id; }; diff --git a/source/game/networking.cpp b/source/game/networking.cpp index 30b5287..49b7d39 100644 --- a/source/game/networking.cpp +++ b/source/game/networking.cpp @@ -60,7 +60,7 @@ void Networking::reap_connections() { if(j->owner==i->get()) { - event_source.emit(j->id); + event_source.emit(j->id); j = players.erase(j); } else @@ -91,7 +91,7 @@ void Networking::add_player(const string &name, function callbac for(const auto &c: clients) c->get_communicator().send(added); - event_source.emit(player.id, player.name); + event_source.emit(player.id, player.name); } else { @@ -183,13 +183,13 @@ void Networking::ServerConnection::receive(const Messages::AddPlayerResponse &ad i->add_callback(i->id); i->add_callback = nullptr; } - networking.event_source.emit(i->id, i->name); + networking.event_source.emit(i->id, i->name); } void Networking::ServerConnection::receive(const Messages::PlayerAdded &added) { Player &player = networking.create_player(added.name, added.id); - networking.event_source.emit(player.id, player.name); + networking.event_source.emit(player.id, player.name); } void Networking::ServerConnection::receive(const Messages::PlayerRemoved &removed) @@ -197,7 +197,7 @@ void Networking::ServerConnection::receive(const Messages::PlayerRemoved &remove auto i = find_member(networking.players, static_cast(removed.id), &Player::id); if(i!=networking.players.end()) { - networking.event_source.emit(i->id); + networking.event_source.emit(i->id); networking.players.erase(i); } } @@ -226,7 +226,7 @@ void Networking::ClientConnection::receive(const Messages::AddPlayerRequest &add if(c.get()!=this) c->get_communicator().send(added); - networking.event_source.emit(player.id, player.name); + networking.event_source.emit(player.id, player.name); } } // namespace Msp::Game diff --git a/source/game/networking.h b/source/game/networking.h index 478b347..eacba93 100644 --- a/source/game/networking.h +++ b/source/game/networking.h @@ -26,8 +26,8 @@ public: CONNECTED }; - using EventSource = Game::EventSource; + using EventSource = Game::EventSource; private: class Connection diff --git a/source/gameview/events.h b/source/gameview/events.h index fcb6395..48d1b62 100644 --- a/source/gameview/events.h +++ b/source/gameview/events.h @@ -6,12 +6,12 @@ namespace Msp::GameView { namespace Events { -struct PlayerArrived +struct LocalPlayerArrived { Input::ControlScheme &controls; }; -struct PlayerDeparted +struct LocalPlayerDeparted { Input::ControlScheme &controls; }; diff --git a/source/gameview/playerinput.cpp b/source/gameview/playerinput.cpp index 5029ce5..ebdff1f 100644 --- a/source/gameview/playerinput.cpp +++ b/source/gameview/playerinput.cpp @@ -30,13 +30,13 @@ void PlayerInput::add_player(Input::Device &dev) b->apply_to(*player.controls, dev); break; } - event_source.emit(ref(*player.controls)); + event_source.emit(ref(*player.controls)); } void PlayerInput::synthesize_initial_events(Game::EventObserver &observer) { for(const Player &p: players) - event_source.emit_to(observer, ref(*p.controls)); + event_source.emit_to(observer, ref(*p.controls)); } } // namespace Msp::GameView diff --git a/source/gameview/playerinput.h b/source/gameview/playerinput.h index 2797aff..c12d1b9 100644 --- a/source/gameview/playerinput.h +++ b/source/gameview/playerinput.h @@ -16,7 +16,7 @@ namespace Msp::GameView { class MSPGAMEVIEW_API PlayerInput: public NonCopyable { public: - using EventSource = Game::EventSource; + using EventSource = Game::EventSource; enum Mode { -- 2.45.2