These didn't get caught the last time since they lacked the namespace
prefix.
b->apply_to(*player.controls, dev);
break;
}
- event_source.emit<Events::LocalPlayerArrived>(ref(*player.controls));
+ event_source.emit<Events::LocalPlayerArrived>(*player.controls);
}
void PlayerInput::synthesize_initial_events(Game::EventObserver &observer)
{
for(const Player &p: players)
- event_source.emit_to<Events::LocalPlayerArrived>(observer, ref(*p.controls));
+ event_source.emit_to<Events::LocalPlayerArrived>(observer, *p.controls);
}
} // namespace Msp::GameView