]> git.tdb.fi Git - libs/gl.git/commitdiff
Adjust terrain tints in the forest pond scene
authorMikko Rasa <tdb@tdb.fi>
Sun, 9 Oct 2022 14:21:12 +0000 (17:21 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sun, 9 Oct 2022 14:33:39 +0000 (17:33 +0300)
The moss texture was overly bright.  Re-export also corrected camera
parameters after recent fixes.

demos/forestpond/data/exported/Camera.camera
demos/forestpond/data/exported/Terrain.tech
demos/forestpond/scene.blend

index 22a74037e258b0da96181ae15bcd4620c096d87e..1a742102139a8eae5a3fc122f976b47897fce403 100644 (file)
@@ -1,5 +1,5 @@
 position 1.70001 9.28589 5.13893;
 look_direction -0.251244 -0.884673 -0.392721;
-up_direction 0.00000 0.00000 1.00000;
-field_of_view 37.8493;
+up_direction -0.00996578 0.00283025 0.919588;
+field_of_view 32.2688;
 depth_clip 0.100000 1000.00;
index 168245050da801a1a23db59be459f9e9e6f7fa2c..9ec114758071c1407d09a84fe7f7b3e98773d785 100644 (file)
@@ -9,7 +9,7 @@ method ""
                sub
                {
                        base_color_map "Moss001_2K_Color.jpg";
-                       tint 1.00000 1.00000 1.00000 1.00000;
+                       tint 0.199590 0.199590 0.199590 1.00000;
                        metalness 0.00000;
                        roughness_map "Moss001_2K_Roughness.jpg_R.mdr";
                        normal_map "Moss001_2K_NormalGL.jpg";
@@ -18,7 +18,7 @@ method ""
                sub
                {
                        base_color_map "Ground015_2K_Color.jpg";
-                       tint 0.150000 0.150000 0.150000 1.00000;
+                       tint 0.0971114 0.0971114 0.0971114 1.00000;
                        metalness 0.00000;
                        roughness_map "Ground015_2K_Roughness.jpg_R.mdr";
                        normal_map "Ground015_2K_NormalGL.jpg";
index 8332aa393c85828984bbd58563837cdfb040d50c..e64f11daf9f58911160c55e6b1adaaa1b8f67f1b 100644 (file)
Binary files a/demos/forestpond/scene.blend and b/demos/forestpond/scene.blend differ