]> git.tdb.fi Git - libs/game.git/commitdiff
Include generated headers from the installed location
authorMikko Rasa <tdb@tdb.fi>
Sun, 7 May 2023 11:17:56 +0000 (14:17 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sun, 7 May 2023 11:17:56 +0000 (14:17 +0300)
source/game/camera.h
source/game/heightmapterrain.h
source/game/light.h
source/game/resources.cpp

index f09c1050be225122f87b28e7f92189f0c9adeea7..0d817c6f6a98998e38a771b76c27dde881ac1e76 100644 (file)
@@ -1,11 +1,11 @@
 #ifndef MSP_GAME_CAMERA_H_
 #define MSP_GAME_CAMERA_H_
 
+#include <msp/game/setups.h>
 #include <msp/geometry/angle.h>
 #include <msp/linal/vector.h>
 #include "component.h"
 #include "mspgame_api.h"
-#include "setups.h"
 
 namespace Msp::Game {
 
index 3a9b8a67f4409ac029b2bd67146c1aa9d5bacdf4..f6ada8676ab1b4ec477665ad994f969c24a91132 100644 (file)
@@ -2,9 +2,9 @@
 #define MSP_GAME_HEIGHTMAPTERRAIN_H_
 
 #include <msp/core/noncopyable.h>
+#include <msp/game/setups.h>
 #include "component.h"
 #include "mspgame_api.h"
-#include "setups.h"
 
 namespace Msp::Game {
 
index 0df6a424015a8ccf088c803bc1fdd49ca56fe795..f14dc6d42721c0afa9dbc318b1b6fbdea8eba6aa 100644 (file)
@@ -1,9 +1,9 @@
 #ifndef MSP_GAME_LIGHT_H_
 #define MSP_GAME_LIGHT_H_
 
+#include <msp/game/setups.h>
 #include "component.h"
 #include "mspgame_api.h"
-#include "setups.h"
 
 namespace Msp::Game {
 
index 9ab482fd703db3ab17af73c3dce10e5fe0c58e36..0eb5a85d83ed23be6d7ea89b4af7c0161f7dd6c4 100644 (file)
@@ -1,8 +1,8 @@
+#include "resources.h"
 #include <msp/core/application.h>
 #include <msp/fs/dir.h>
 #include <msp/fs/stat.h>
-#include "resources.h"
-#include "setups.h"
+#include <msp/game/setups.h>
 
 using namespace std;