]> git.tdb.fi Git - libs/game.git/commit
Implement a VR mode for the playground example
authorMikko Rasa <tdb@tdb.fi>
Tue, 22 Apr 2025 21:40:07 +0000 (00:40 +0300)
committerMikko Rasa <tdb@tdb.fi>
Tue, 22 Apr 2025 21:47:31 +0000 (00:47 +0300)
commitff7bac8a34e48fdf5adea52de21595358e45c454
tree30858ed474b89c67df2a0fe5d7e7c81ba1df284e
parent19635a32dcb57d88c8868399325731352e4cdec4
Implement a VR mode for the playground example

Currently grabbing toys only works with left hand because Input::Bindings
does not support multiple devices of the same type.
15 files changed:
examples/playground/data/default.player.setup [new file with mode: 0644]
examples/playground/data/left.hand.setup [new file with mode: 0644]
examples/playground/data/right.hand.setup [new file with mode: 0644]
examples/playground/data/vr.binds [new file with mode: 0644]
examples/playground/source/controls.cpp
examples/playground/source/controls.h
examples/playground/source/hand.cpp [new file with mode: 0644]
examples/playground/source/hand.h [new file with mode: 0644]
examples/playground/source/handpicker.cpp [new file with mode: 0644]
examples/playground/source/handpicker.h [new file with mode: 0644]
examples/playground/source/player.cpp [new file with mode: 0644]
examples/playground/source/player.h [new file with mode: 0644]
examples/playground/source/playground.cpp
examples/playground/source/playground.h
examples/playground/source/setups.mgs