]> git.tdb.fi Git - libs/gl.git/commit
Adjust the logic for discarding fraembuffer contents in Vulkan
authorMikko Rasa <tdb@tdb.fi>
Tue, 13 Aug 2024 12:14:49 +0000 (15:14 +0300)
committerMikko Rasa <tdb@tdb.fi>
Tue, 13 Aug 2024 12:14:49 +0000 (15:14 +0300)
commitf69f21937213d8ffedaa35a2a3da6cbfaab5daab
tree8c71751015b7cbb1fa0793ce6487558f33ee92c5
parent04082b0e8772a2d8612f72d22ebb74ca5efb8b53
Adjust the logic for discarding fraembuffer contents in Vulkan

It was unnecessarily transitioning from a known layout when the
framebuffer is being cleraed.  This triggered a validation error on the
first frame when rendering directly to the swapchain.
source/backends/vulkan/renderpass.cpp