]> git.tdb.fi Git - libs/game.git/commit
Rewrite the VR code to match changes in mspvr
authorMikko Rasa <tdb@tdb.fi>
Thu, 30 Jan 2025 17:34:22 +0000 (19:34 +0200)
committerMikko Rasa <tdb@tdb.fi>
Thu, 30 Jan 2025 18:34:24 +0000 (20:34 +0200)
commit9c46bba3acd35a01b54dbbfa18d10c553f47cf01
tree9a78106b5521a71576d6166f3e277c684b267cd3
parent9b755b40925bed1b9283e897979021dca6b68425
Rewrite the VR code to match changes in mspvr

There now needs to be an entity tagged with a TrackingAnchor component
to designate the location of the tracking area within the game world.
A player character entity or something closely related should generally
be suitable.
source/game/trackinganchor.h [new file with mode: 0644]
source/gameview/motiontracker.cpp
source/gameview/motiontracker.h
source/gameview/presenter.cpp
source/gameview/presenter.h
source/gameview/renderer.cpp
source/gameview/renderer.h