]> git.tdb.fi Git - libs/gl.git/commit
Decorate things which constitute the public API of the library
authorMikko Rasa <tdb@tdb.fi>
Wed, 4 Jan 2023 22:36:12 +0000 (00:36 +0200)
committerMikko Rasa <tdb@tdb.fi>
Thu, 5 Jan 2023 09:34:21 +0000 (11:34 +0200)
commit7864decc15c5beb15ddbccc65c2ccba7d4052c99
treec43bcecd4d795fe68f1d0fd6f07f69effbd2336b
parent3ab3401371eb4a3135f2e913886395557d4d61c3
Decorate things which constitute the public API of the library
142 files changed:
source/animation/animatedobject.h
source/animation/animation.h
source/animation/animationplayer.h
source/animation/armature.h
source/animation/keyframe.h
source/animation/pose.h
source/animation/transform.h
source/backends/opengl/batch_backend.h
source/backends/opengl/buffer_backend.h
source/backends/opengl/commands_backend.h
source/backends/opengl/device_backend.h
source/backends/opengl/framebuffer_backend.h
source/backends/opengl/module_backend.h
source/backends/opengl/pipelinestate_backend.h
source/backends/opengl/program_backend.h
source/backends/opengl/query_backend.h
source/backends/opengl/renderer_backend.h
source/backends/opengl/sampler_backend.h
source/backends/opengl/texture1d_backend.h
source/backends/opengl/texture2d_backend.h
source/backends/opengl/texture2darray_backend.h
source/backends/opengl/texture2dmultisample_backend.h
source/backends/opengl/texture3d_backend.h
source/backends/opengl/texture_backend.h
source/backends/opengl/texturecube_backend.h
source/backends/opengl/uniformblock_backend.h
source/backends/opengl/vertexsetup_backend.h
source/backends/opengl/windowview_backend.h
source/backends/vulkan/batch_backend.h
source/backends/vulkan/buffer_backend.h
source/backends/vulkan/commands_backend.h
source/backends/vulkan/device_backend.h
source/backends/vulkan/framebuffer_backend.h
source/backends/vulkan/memoryallocator.h
source/backends/vulkan/module_backend.h
source/backends/vulkan/pipelinestate_backend.h
source/backends/vulkan/program_backend.h
source/backends/vulkan/query_backend.h
source/backends/vulkan/renderer_backend.h
source/backends/vulkan/sampler_backend.h
source/backends/vulkan/texture1d_backend.h
source/backends/vulkan/texture2d_backend.h
source/backends/vulkan/texture2darray_backend.h
source/backends/vulkan/texture2dmultisample_backend.h
source/backends/vulkan/texture3d_backend.h
source/backends/vulkan/texture_backend.h
source/backends/vulkan/texturecube_backend.h
source/backends/vulkan/uniformblock_backend.h
source/backends/vulkan/vertexsetup_backend.h
source/backends/vulkan/windowview_backend.h
source/builders/box.h
source/builders/capsule.h
source/builders/cylinder.h
source/builders/font.h
source/builders/geometrybuilder.h
source/builders/grid.h
source/builders/meshbuilder.h
source/builders/primitivebuilder.h
source/builders/sequencebuilder.h
source/builders/sequencetemplate.h
source/builders/sphere.h
source/builders/vertexarraybuilder.h
source/core/backend.h
source/core/batch.h
source/core/blend.h
source/core/buffer.h
source/core/bufferable.h
source/core/commands.h
source/core/cullface.h
source/core/datatype.h
source/core/depthtest.h
source/core/device.h
source/core/error.h
source/core/framebuffer.h
source/core/frameformat.h
source/core/matrix.h
source/core/mesh.h
source/core/module.h
source/core/pipelinestate.h
source/core/pixelformat.h
source/core/predicate.h
source/core/primitivetype.h
source/core/program.h
source/core/query.h
source/core/sampler.h
source/core/stenciltest.h
source/core/tag.h
source/core/texture.h
source/core/texture1d.h
source/core/texture2d.h
source/core/texture2darray.h
source/core/texture2dmultisample.h
source/core/texture3d.h
source/core/texturecube.h
source/core/uniformblock.h
source/core/vertexarray.h
source/core/vertexformat.h
source/core/vertexsetup.h
source/effects/ambientocclusion.h
source/effects/bloom.h
source/effects/colorcurve.h
source/effects/effect.h
source/effects/environmentmap.h
source/effects/postprocessor.h
source/effects/shadowmap.h
source/effects/sky.h
source/glsl/compiler.h
source/glsl/features.h
source/materials/basicmaterial.h
source/materials/directionallight.h
source/materials/light.h
source/materials/lighting.h
source/materials/material.h
source/materials/pbrmaterial.h
source/materials/pointlight.h
source/materials/programdata.h
source/materials/rendermethod.h
source/materials/splatmaterial.h
source/materials/technique.h
source/materials/unlitmaterial.h
source/render/camera.h
source/render/instancearray.h
source/render/object.h
source/render/objectinstance.h
source/render/occludedscene.h
source/render/offscreenview.h
source/render/orderedscene.h
source/render/placeable.h
source/render/renderable.h
source/render/renderer.h
source/render/rendertarget.h
source/render/scene.h
source/render/sequence.h
source/render/simplescene.h
source/render/slot.h
source/render/text.h
source/render/view.h
source/render/windowview.h
source/render/zsortedscene.h
source/resources/resource.h
source/resources/resourcemanager.h
source/resources/resources.h