]> git.tdb.fi Git - libs/gl.git/commit
Pull in various constants and functions through extensions
authorMikko Rasa <tdb@tdb.fi>
Tue, 5 Sep 2023 09:58:20 +0000 (12:58 +0300)
committerMikko Rasa <tdb@tdb.fi>
Tue, 5 Sep 2023 09:58:20 +0000 (12:58 +0300)
commit6b0aaf51ebbf7f46a2d251f802ae78dfc1861ae3
tree9723484af7c351adb45b2d7bff495fd98efc2666
parentd1e564a8ccb782283be7f2b746adb9aa177835ee
Pull in various constants and functions through extensions

Windows SDK does not have glext.h and the base gl.h only has definitions
for OpenGL 1.1.
23 files changed:
extensions/arb_multisample.glext [new file with mode: 0644]
extensions/arb_texture_border_clamp.glext [new file with mode: 0644]
extensions/arb_texture_cube_map_array.glext [new file with mode: 0644]
extensions/arb_texture_mirrored_repeat.glext [new file with mode: 0644]
extensions/ext_blend_color.glext [new file with mode: 0644]
extensions/ext_stencil_wrap.glext [new file with mode: 0644]
extensions/sgis_texture_edge_clamp.glext [new file with mode: 0644]
extensions/sgis_texture_lod.glext [new file with mode: 0644]
source/backends/opengl/blend_backend.cpp
source/backends/opengl/datatype_backend.cpp
source/backends/opengl/extension.cpp
source/backends/opengl/framebuffer_backend.cpp
source/backends/opengl/gl.h
source/backends/opengl/pipelinestate_backend.cpp
source/backends/opengl/primitivetype_backend.cpp
source/backends/opengl/sampler_backend.cpp
source/backends/opengl/stenciltest_backend.cpp
source/backends/opengl/systemframebuffer.cpp
source/backends/opengl/texture1d_backend.cpp
source/backends/opengl/texture2d_backend.cpp
source/backends/opengl/texture3d_backend.cpp
source/backends/opengl/texture_backend.cpp
source/backends/opengl/texturecube_backend.cpp