]> git.tdb.fi Git - libs/game.git/commit
Set physics bodies on different layers based on whether they move
authorMikko Rasa <tdb@tdb.fi>
Sun, 30 Mar 2025 12:07:16 +0000 (15:07 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sun, 30 Mar 2025 12:07:16 +0000 (15:07 +0300)
commit6a3ed6c7c19f0c873460097567ee8444237af0cc
tree9c9c6a97f9b7d4a6bb90e06dfece3524975b7330
parent8e3da33ba2f4c6f83097cabd6e088c2bd4172e28
Set physics bodies on different layers based on whether they move

This should improve performance when there's a lot of static bodies
compared to moving ones.
source/game/physicssystem.cpp