]> git.tdb.fi Git - libs/game.git/commit
Use Networking::set_state in start_server and connect_to_server
authorMikko Rasa <tdb@tdb.fi>
Sun, 11 Jun 2023 13:21:12 +0000 (16:21 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sun, 11 Jun 2023 14:13:56 +0000 (17:13 +0300)
commit19eca3f3eccb9bfab3041d7a1805b69c9d1be9db
tree89e91d13118cd44990dd564202bf1e9c0aced63d
parent864908d48a348c7f690eb72cae88aa09ea4b95cd
Use Networking::set_state in start_server and connect_to_server

This gets the event appropriately emitted.
source/game/networking.cpp