namespace Msp {
namespace VR {
-class OculusRiftDevice;
+class OculusRiftSystem;
class OculusRiftCamera: public HeadTrackingCamera
{
private:
- const OculusRiftDevice &device;
+ const OculusRiftSystem &device;
public:
- OculusRiftCamera(const OculusRiftDevice &, const GL::Camera &);
+ OculusRiftCamera(const OculusRiftSystem &, const GL::Camera &);
virtual void reset_tracking();
virtual void update();