--- /dev/null
+#ifndef MSP_VR_OPENVRCOMBINER_H_
+#define MSP_VR_OPENVRCOMBINER_H_
+
+#include <msp/vr/stereocombiner.h>
+
+namespace Msp {
+namespace VR {
+
+class OpenVRDevice;
+
+class OpenVRCombiner: public StereoCombiner
+{
+private:
+ struct Private;
+
+ OpenVRDevice &device;
+
+public:
+ OpenVRCombiner(OpenVRDevice &);
+
+ virtual void prepare() const;
+ virtual void render(const GL::Texture2D &, const GL::Texture2D &) const;
+};
+
+} // namespace VR
+} // namespace Msp
+
+#endif