--- /dev/null
+#ifndef MSP_VR_OCULUSRIFTCAMERA_H_
+#define MSP_VR_OCULUSRIFTCAMERA_H_
+
+#include "headtrackingcamera.h"
+
+namespace Msp {
+namespace VR {
+
+class OculusRiftDevice;
+
+class OculusRiftCamera: public HeadTrackingCamera
+{
+private:
+ struct Private;
+
+ const OculusRiftDevice &device;
+ const GL::Camera &base_camera;
+ Private *priv;
+
+public:
+ OculusRiftCamera(const OculusRiftDevice &, const GL::Camera &);
+ virtual ~OculusRiftCamera();
+
+ virtual void update();
+};
+
+} // namespace VR
+} // namespace Msp
+
+#endif