--- /dev/null
+#ifndef MSP_NET_SOCKET_H_
+#define MSP_NET_SOCKET_H_
+
+#include <msp/io/eventobject.h>
+#include <msp/io/handle.h>
+#include "constants.h"
+#include "sockaddr.h"
+
+namespace Msp {
+namespace Net {
+
+#ifdef WIN32
+typedef int socklen_t;
+#endif
+
+
+class bad_socket_state: public std::logic_error
+{
+public:
+ bad_socket_state(const std::string &w): std::logic_error(w) { }
+ virtual ~bad_socket_state() throw() { }
+};
+
+
+class Socket: public IO::EventObject
+{
+protected:
+ struct Private;
+
+ Private *priv;
+ SockAddr *local_addr;
+
+ Socket(const Private &);
+ Socket(Family, int, int);
+public:
+ ~Socket();
+
+ virtual void set_block(bool);
+ virtual const IO::Handle &get_event_handle();
+
+ /** Associates the socket with a local address. There must be no existing
+ users of the address. */
+ void bind(const SockAddr &);
+
+ const SockAddr &get_local_address() const;
+
+ void set_timeout(const Time::TimeDelta &);
+protected:
+ int set_option(int, int, const void *, socklen_t);
+ int get_option(int, int, void *, socklen_t *) const;
+};
+
+} // namespace Net
+} // namespace Msp
+
+#endif