private:
FS::Path path;
- GL::Font *default_font;
- DataFile::DirectorySource *dir_src;
+ GL::Font *default_font = 0;
+ DataFile::DirectorySource *dir_src = 0;
public:
Resources();
Resources(const FS::Path &);
-private:
- void init();
-public:
~Resources();
const GL::Font &get_default_font() const;